From the readme file:
Fixed in 1.00.04
- People will sleep to a higher level of energy replenishment
- Adjustments made to offline food consumption, in-game hunger and eating
- Adjustments made to allow greater player influence on longevity
- Failsafe put in for refusal to breed
- Adjustments made to a couple of the more difficult trophies
Fixes in 1.00.03 [I don't think was released]
- Working is a bit less tiring, other changes to energy usage and recovery
- Fix to prevent glove loss/corruption
- Emails-to-player now correctly reflect customized names
- New pet behaviors
- Pets no longer show up in store rotation once purchased
- Store rotation now every 4 hours instead of 8
- Story book shop item works now
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To err is human; to arr is pirate.