Virtual Villagers Tips & Tricks, Walkthroughs, Guides, Hints and HelpLast Day of Work Official Forums: Virtual Families, Virtual Villagers, Fish Tycoon
Firstly, remake the baby graphic. If not mistaken is looks exactly the same as VV, but enlarged (a little too much), able to see pixelated edges.
The mum shouldn't really be carrying it 24/7, even when sleeping the baby is in the same position?!
The gameplay a little wrong, right after the baby grows up he can already do all sorts of things, sell collectibles online and fix routers? That's wrong.
The famous VV zoom map is non existent in VF (Disappointed)
When characters are walking into the house, they stumble upon the wall and backtrack a little so finally entering the house. Probably just need better future scripting.
When sleeping at night, they don't actually sleep the whole night but wakes up every 10 minutes or so. Exhaustion level go haywire.
A nice milestone chart will be nice to see how far there is to finishing all the unknowns. Though the awards may already contribute to this.
Add a little interaction between objects and chars would be good. Like when going to sleep, at least cover the blanket. Also worst still is when reading magazine, totally no interaction.
The option of increasing and reducing speed of game should have been added in the game since it was real time.
Wish there were more interactions in the laundry room, so far never really used that room. Or maybe not yet?
Would like to see more interactions between chars since its more of a family game.
Would like to see reduced prices in the store, too pricy.
When dragging a char whose carrying something, the char shouldn't drop it like in VV, but at least let them continue doing what they do, or else they'll just keep dropping stuff and magically disappears..
In the family tree, although the baby is still bald and covered in white cloth, the tree already shows how the baby's gonna look like.
Would like the char to be able to choose and switch jobs rather than already chosen and forced to continue it.
Recommend to buck up salary everytime a char finishes 1 cycle of work. 1$ for every cycle is just pathetic.
Anyways just my 2 cents here. Hope LDW releases a major patch to cover imbalances in the game which is spawning everywhere.