So I decided to start over on all of my games and see how far I could go without using any spoilers. Deleted all my player slots and created new ones...one on each difficulty level.
Started VV3, chose player one, went back to the Options screen and chose Easy for the difficulty level and Normal for the speed. Clicked Done then clicked the Start Over button and let it go thru the intro. Starter population = 8 (5 adults, 2 kids, 1 baby); Tech Points = 99; Food = 0. Did a double take at the screen - no change. Let the game run a bit to see if it would update on it's own - no change. Went back to the menu screen and verified Difficulty was on Easy (it was).
Switched to player two, chose Normal difficulty, started game over. Starter population = 8 (same as above); Tech Points = 99; Food = 60. Looks about normal for that level.
Switched to player three, chose Hard difficulty, started games over. Starter population = 8 (same as above); Tech Points = 99; ...Food = 360. Went back to menu screen and verified this difficulty level was on Hard (it was).
Came online here and searched for any answers, found the post about update .04, downloaded and installed it. Went back into VV3 and started over players one (easy) and three (hard) - no change on the starter setting (Easy food = 0, Hard food = 360).
Completely uninstalled VV3, deleted player files in My Docs\LDW and made sure nothing was in Program Files. Reinstalled updated VV3 and repeated original steps for each game (changing the difficulty level, hitting the start over button, then playing the game). Food amount on Easy was still 0 and Hard was 360.
Is this the way it's supposed to be, is there a glitch with my game in particular, or did the default game settings for Easy and Hard get switched accidentally during programming?
Thanks,
LunyKimberly