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#171935 - 09/17/08 04:22 PM Orchard
dansmot Offline
Expert

Registered: 10/22/06
Posts: 128
Loc: Toronto Canada
One of my trees in the orchard won't replenish itself, the other two do with no problem. Can someone help?!!
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#171939 - 09/17/08 04:37 PM Re: Orchard [Re: dansmot]
laurence Offline
Fan Fiction Enthusiast

Registered: 11/23/06
Posts: 4950
Loc: Paris, France
What does it say when you click on it?
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#171940 - 09/17/08 04:55 PM Re: Orchard [Re: laurence]
AtarahPern Offline
Consigliere

Registered: 01/11/07
Posts: 218
Loc: PA
Maybe that one tree has the villager's favorite fruit! \:\)
Seriously though, it's most likely that your farmers are picking fruit off that tree before it registers. As well as clicking on the tree often like Laurence suggested to see what it says, also keep an eye on your food bin. You may see the difference there.
\:\)
Marcey
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#171941 - 09/17/08 05:23 PM Re: Orchard [Re: AtarahPern]
Lurkily Offline
Guru

Registered: 06/04/08
Posts: 928
Loc: Right behind you.
Unusual that they pick one tree clean and not the other, but it is highly normal for farmers to strip a tree so quickly that you never ever see it with anything but 8 or 9 fruit, which is about where villagers stop harvesting it. (Less than that, and you get the message that there isn't enough fruit to harvest.)

Trees should replenish 111 food each, every three hours.

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#171945 - 09/17/08 05:48 PM Re: Orchard [Re: Lurkily]
dansmot Offline
Expert

Registered: 10/22/06
Posts: 128
Loc: Toronto Canada
Actually I have 952 fruit and I don't let my villagers pick the fruit by themselves!! I don't have my 2nd level in faction yet so I always make sure my villagers aren't ticked off to be farmers until I can fish. It is my first tree and I have completed the orchard puzzle and both other trees have replenished themselves, one has replenished twice. I am nearly at tech points for level two and this tree has not replenished itself once!!
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#171969 - 09/17/08 07:37 PM Re: Orchard [SPOILER] [Re: dansmot]
bethlham Offline
Guru

Registered: 03/31/07
Posts: 885
I have noticed that villagers, once they have learned to farm, will pick fruit on thier own. If you are playing, you can stop them...but if the game is closed they will go ahead and pick away on there own.

If you are close to finding another food source, with 952 fruit, your village should be fine and able to sustain...if the population isn't too high. And, I don't think the villagers get terribly 'ticked-off' \:D Well, they may complain a bit but it will be to some random villager, tree, statue...then, back to work! \:D

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#171980 - 09/17/08 08:35 PM Re: Orchard [SPOILER] [Re: dansmot]
Lurkily Offline
Guru

Registered: 06/04/08
Posts: 928
Loc: Right behind you.
Originally Posted By: dansmot
Actually I have 952 fruit and I don't let my villagers pick the fruit by themselves!!
Yes, please, tell me how you have any food at all if you never trained any farmers? Because the only way to keep them from harvesting is to either never train a farmer, or to wait for all your farmers to die. Even without being checked for farming, if they have the skill they will still strip trees - perhaps not as zealously, though.

By 'replenish,' do you mean boosting all the way back up to 1000 fruit? It sounds like you might be. That is an event-based boost. The trees get boosts of 111 fruit every 3 hours - there's no other regular replenishment, only event-based refills.

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#172027 - 09/18/08 03:02 AM Re: Orchard [SPOILER] [Re: Lurkily]
dansmot Offline
Expert

Registered: 10/22/06
Posts: 128
Loc: Toronto Canada
Yes I do mean boosting up to 1000. I don't train any of my villagers to be JUST farmers. They all get trained to Trainee level in building, farming and research at the start of the game. I currently have 12 villagers (I got an event where I had a barrel of babies which were actually two ten year olds who are now 15). I have three Master builders and three Master Researchers and one Adept Researcher. The rest are kids, I have a child chief too. Three of my villagers are adept farmers because I wanted to solve the weather dance puzzle. I made them adept by dropping them on the hive but not allowing them to reach the food bin with the honey. One is also a Master researcher and the other two Master builders ( both are runners too!!) At the moment I have 2568 food, three trees at 960 and 360 in the hive. All done by allowing the kids to collect mushrooms by pausing the game and dropping at least three kids on the mushrooms. I have been lucky enough to get a lot of red mushrooms in this game which helps a LOT! I have now got fishing and I occasionally send someone off to fish to keep the food stocked past 2500. With such a small tribe I find it easy to keep track of them so if I notice anyone going off to harvest honey or pick fruit I stop them! Anyway, my tree did come back to life a few hours ago so all is good !! I've played a few games where I try to keep just the kids responsible for food and so far I haven't lost anyone to starvation!
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#172028 - 09/18/08 03:12 AM Re: Orchard [SPOILER] [Re: dansmot]
squawky Offline
Master

Registered: 04/12/06
Posts: 596
Loc: New England
I do much the same thing in the early part of the game -- as long as the villager has at least trainee level in farmer, they'll harvest honey or pick fruit occasionally (and more often if the food stores are low) - even though they are assigned to other jobs. It works for me until the population gets above 15 or so; after that, I have to start assigning villagers to farm.

They won't do this if they don't have any farming skill, so you have to train them a bit (I go all the way to trainee to be safe, but that may not be necessary). It's a great way to maximize your number of researchers early in the game.

I think this was a tweak from the behavior of peeps in VV2, who would endlessly worry about an empty food bin while the crops sat unpicked in the field.

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#172033 - 09/18/08 06:53 AM Re: Orchard [SPOILER] [Re: dansmot]
bethlham Offline
Guru

Registered: 03/31/07
Posts: 885
Originally Posted By: dansmot
All done by allowing the kids to collect mushrooms by pausing the game and dropping at least three kids on the mushrooms.

I have now got fishing and I occasionally send someone off to fish to keep the food stocked past 2500. With such a small tribe I find it easy to keep track of them so if I notice anyone going off to harvest honey or pick fruit I stop them!

...so far I haven't lost anyone to starvation!


Wow, you've been working really hard! Did you know the fishing is limitless? By that I mean, once you have fishing, the village food supply will not run dry under normal play. You will still have the fruit and honey but it is not necessary to sustain the villagers. So, as far as starvation goes, allowing the villagers to deplete the trees and hive will cause no harm...now that you have fishing and trained farmers. \:\)

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#172060 - 09/18/08 02:21 PM Re: Orchard [SPOILER] [Re: Lurkily]
Lurkily Offline
Guru

Registered: 06/04/08
Posts: 928
Loc: Right behind you.
Originally Posted By: dansmot
Yes I do mean boosting up to 1000.
I have never, ever seen a tree boost to 1000 without an event; and I've run the game for hours on end with a program monitoring changes in memory-addresses to log changes in the number of fruit on a tree. (In fact, I let an entire starting village die in order to get the numbers, since they would assuredly harvest no fruit. I propose a toast to their noble sacrifice.) They gain 111 fruit each every three hours. Anything else is due to an event, such as the fertilizer event. (A villager finds some beans - one option is to grind them for fertilizer)

Originally Posted By: dansmot
I don't train any of my villagers to be JUST farmers.
Irrelevant.
Originally Posted By: Lurkily
Even without being checked for farming, if they have the skill they will still strip trees - perhaps not as zealously, though..
If they have farming skill, they will farm. The only way to prevent them from farming is to let all your farmers die without training more, or to pause your game every time you walk away from the keyboard or close the game.

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#172130 - 09/18/08 11:25 PM Re: Orchard [SPOILER] [Re: Lurkily]
bethlham Offline
Guru

Registered: 03/31/07
Posts: 885
Originally Posted By: Lurkily
(In fact, I let an entire starting village die in order to get the numbers, since they would assuredly harvest no fruit. I propose a toast to their noble sacrifice.)


Here! Here! Noble Villager, as this post suggests...your sacrifice was not in vain! \:D

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#172146 - 09/19/08 12:11 AM Re: Orchard [SPOILER] [Re: bethlham]
dansmot Offline
Expert

Registered: 10/22/06
Posts: 128
Loc: Toronto Canada
Yes,thanks, I did know fishing was limitless but I'm not quite ready to focus on farming yet. I'm keeping my adult villagers on research and building that darn bath for now. My 12 year old is slated to be the first farmer in this village. Then I'll just let her go for it!!
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#172153 - 09/19/08 01:46 AM Re: Orchard [SPOILER] [Re: dansmot]
dansmot Offline
Expert

Registered: 10/22/06
Posts: 128
Loc: Toronto Canada
By the way lurkily, in ALL the games I have played I have always had my trees boost to 1000, the trick is to not allow the villagers to strip them dry. I think you must have misunderstood what I meant, perhaps I wasn't clear. I'm talking about the beginning of the games, after a while when your population grows and most of the puzzles have been solved it doesn't matter so much.I have mentioned that my children do most of the food collecting with mushrooms. My trees never get down to less than 912 each before I stop them being harvested. I've never had any kind of event that had anything to do with the trees. And, you CAN prevent them from farming if you watch carefully and I always pause the game when I leave my desk, so not having trained any farmers to be just farmers is hardly irrelevant. If you're careful and play with attention it can be done. I'm in hour ten of playing this particular game and I haven't missed a single villager trying to harvest honey or fruit. In fact my honey supply just keeps getting bigger because the villagers haven't been harvesting.
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#172155 - 09/19/08 02:11 AM Re: Orchard [SPOILER] [Re: dansmot]
Meems Offline
Expert

Registered: 02/16/08
Posts: 101
Loc: the hills and hollers of Tenne...
What a great stratagy for a beginning village. Tell me, is your game on easy? I tend to go for the more difficult settings and I am assuming you have not selected a chief yet? Are you chancing any potions to keep the health bars high? I do agree that a low number population is far easier to track especially spotting the collectibles and edibles and I never leave my games running unsupervised. Thanks for the tips!!
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#172166 - 09/19/08 04:40 AM Re: Orchard [SPOILER] [Re: Lurkily]
Lurkily Offline
Guru

Registered: 06/04/08
Posts: 928
Loc: Right behind you.
Originally Posted By: Lurkily
The only way to prevent them from farming is to . . . pause your game every time you walk away from the keyboard or close the game.
Originally Posted By: dansmot
And, you CAN prevent them from farming if you watch carefully and I always pause the game when I leave my desk,
Thank you, I hadn't thought of that. I didn't realize you paused every time you quit; I would get way too bored if my villagers only worked while I was watching them. I'm not sure though, how it's possible to say you haven't missed a single villager. You would know it if you missed one?

Originally Posted By: dansmot
By the way lurkily, in ALL the games I have played I have always had my trees boost to 1000,
By "boost" I'm talking about a one-shot, 0-to-1000 all at once. You sound like you may be talking about a regular increase, until they reach their full potential at 1000, which is I think where the confusion lies.


Originally Posted By: dansmot
, so not having trained any farmers to be just farmers is hardly irrelevant.
If you pause, you can do that with dedicated farmers if you like, too, you'll just be busier. If you don't pause, it still doesn't matter, assigned to other tasks they will still farm. This is what I meant by irrelevant: their cross training makes no difference to your ability to stop them from farming.

And yes, the honey limit is surprising, though its regeneration is . . . not tremendous . . . what is it, like 2 or 4 honey per hour, something like that?

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#172214 - 09/19/08 09:01 PM Re: Orchard [SPOILER] [Re: Lurkily]
dansmot Offline
Expert

Registered: 10/22/06
Posts: 128
Loc: Toronto Canada
Hi Lurkily! Yeah, something like that. I would know if I missed a villager off farming on their own, I keep track of how much food I have in the food bin, and I know when the honey is regenerated, usually after a fog, and I know how many fruit is on the trees, so if a villager escaped my detection I would know it!! I'm a bit of a control freak in the early stages of a game, after a while I do let them work independently but not until I have built the bath. It all stems from being determined not to miss a single tablet piece, though I do give up on that after a while!! It is the single most annoying part of the game for me.

meems, I do have a chief, she's 8 now. I do have this particular game on easy though I have a couple of independant villages on normal, I'm not brave enough to try hard yet!! I have found it is a good starting strategy, but be warned, pausing the game for the kids to collect multiple mushrooms plays havoc with the first nursing mothers clock. So she takes ages to be able to work. So the strategy is not infallible but it works for me!! I do occassionally go for health potions if needed but if I keep the food bin well stocked and someone is losing health I just force feed them!! I told you I'm a control freak!!


Edited by dansmot (09/19/08 09:02 PM)
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#172225 - 09/19/08 11:47 PM Re: Orchard [SPOILER] [Re: dansmot]
Lurkily Offline
Guru

Registered: 06/04/08
Posts: 928
Loc: Right behind you.
Originally Posted By: dansmot
and I know when the honey is regenerated, usually after a fog,
Isn't that just done hourly?

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#172258 - 09/20/08 04:16 AM Re: Orchard [SPOILER] [Re: Lurkily]
dansmot Offline
Expert

Registered: 10/22/06
Posts: 128
Loc: Toronto Canada
Probably, you seem to be far more aware of the timing of things in the game than I do! I just noticed that the honey seems to be more after a fog, how often do the fog's appear?
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#172259 - 09/20/08 04:30 AM Re: Orchard [SPOILER] [Re: dansmot]
Lurkily Offline
Guru

Registered: 06/04/08
Posts: 928
Loc: Right behind you.
I've observed honey to regenerate every hour on the hour; I can't remember the amount, but it's miniscule as food goes; 2 or 4. I didn't run a long game while monitoring the numbers, so it could be that a fog simply never occurred during that game.

You seem to be very minutely observant of your village, so if you happen to notice hard data during one of these events, I'd appreciate it. Next time you see fog, jot down the amount of food on your trees (Unless they're maxed) and in your hive, and see if they change noticeably? If you'd PM me if you have the opportunity to notice that, I'd greatly appreciate it. I'll dig up my old thread if solid numbers are found and add it to the topic.

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#172991 - 09/26/08 10:39 PM Re: Orchard [SPOILER] [Re: bethlham]
poofy Offline
Expert

Registered: 03/08/08
Posts: 115
Loc: Kentucky
how did you get to fish. what do you need to be able to fish

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#172994 - 09/26/08 11:03 PM Re: Orchard [SPOILER] [Re: poofy]
LadyCFII Administrator Offline
Unicorn

Registered: 10/07/04
Posts: 17517
Loc: Colorado
It's one of the puzzles. You can see all of the puzzle solutions in the VV3 guides.
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#173001 - 09/26/08 11:59 PM Re: Orchard [SPOILER] [Re: dansmot]
colourmehappy Offline
Master

Registered: 03/18/07
Posts: 602
Loc: Portugal
That's how I play it dansmot. As long as the food bin doesn't go below five hundred, I don't let them harvest food. I also pause the game till the time comes for the chief to grant more food. I also plck up the fruit that falls on the ground as it gives 4 food and 12 food on every fourth fruit drop. I also hunt for mushrooms when I'm in the game as well, it's great when you get the red ones.
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#173303 - 09/29/08 04:04 PM Re: Orchard [SPOILER] [Re: Lurkily]
patricia57 Offline
Expert

Registered: 03/12/08
Posts: 187
Quote:
I made them adept by dropping them on the hive but not allowing them to reach the food bin with the honey.


would that not take away from the amount in the hive and yet it is not added until the farmer puts it in the bin?

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#173306 - 09/29/08 04:09 PM Re: Orchard [SPOILER] [Re: patricia57]
LadyCFII Administrator Offline
Unicorn

Registered: 10/07/04
Posts: 17517
Loc: Colorado
No, unlike with the orchard, the honey is not subtracted from the hive until the farmer deposits the honey into the food bin.
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Unicorn
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#173459 - 10/01/08 02:15 AM Re: Orchard [SPOILER] [Re: patricia57]
Lurkily Offline
Guru

Registered: 06/04/08
Posts: 928
Loc: Right behind you.
Originally Posted By: patricia57
would that not take away from the amount in the hive and yet it is not added until the farmer puts it in the bin?
You can't 'lose' food this way under any circumstances. The food is deducted from the food source at the same time it's added to the hive, even if the moment that it occurs at is not always the same point in the process. As CFII pointed out, with the hive it happens when it's deposited, while with the orchard it happens when it's picked.

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#174557 - 10/13/08 05:43 PM Re: Orchard [SPOILER] [Re: Lurkily]
dansmot Offline
Expert

Registered: 10/22/06
Posts: 128
Loc: Toronto Canada
Lurkily, I just read your post and I will try to do some scouting on the times of things, I've been away, my Mum recently passed away unexpectedly in the UK, so I'm back to sort out my "peeps" now!

I took some screen shots of a new tribe I'm looking after to prove that you can feed your tribe well and keep the food supplies full with a bit of control over them!! Now all I need is for someone to tell me how to show my pictures on the forums!!
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All you need is trust, and a little bit of pixie dust.

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#174560 - 10/13/08 06:06 PM Re: Orchard [SPOILER] [Re: dansmot]
laurence Offline
Fan Fiction Enthusiast

Registered: 11/23/06
Posts: 4950
Loc: Paris, France
It's very easy when you follow the LadyCFII's explanations! \:\)
Forums List » Fun Stuff » Fan Art » How to post a picture by LadyCFII


I'm sorry for your loss. \:\(
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My Story: Aika's Memoirs in Kitten's forum

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#174563 - 10/13/08 06:21 PM Re: Orchard [SPOILER] [Re: laurence]
dansmot Offline
Expert

Registered: 10/22/06
Posts: 128
Loc: Toronto Canada
Thanks laurence, for your info and your condolences. I'll check out LadyCFII's post. Thanks for the link.
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All you need is trust, and a little bit of pixie dust.

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#174564 - 10/13/08 06:23 PM Re: Orchard [SPOILER] [Re: dansmot]
laurence Offline
Fan Fiction Enthusiast

Registered: 11/23/06
Posts: 4950
Loc: Paris, France
You're welcome!
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My Story: Aika's Memoirs in Kitten's forum

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#174565 - 10/13/08 06:26 PM Re: Orchard [SPOILER] [Re: dansmot]
dansmot Offline
Expert

Registered: 10/22/06
Posts: 128
Loc: Toronto Canada
Here we go, thanks to laurence's help. I've got a few screen shots to show you. Hope it works!!


Attachments
5374-Fruitontree1.jpg

5375-Fruitontree2.jpg

5376-Fruitontree3.jpg

5377-Honeyinhive.jpg


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All you need is trust, and a little bit of pixie dust.

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#174566 - 10/13/08 06:27 PM Re: Orchard [SPOILER] [Re: dansmot]
dansmot Offline
Expert

Registered: 10/22/06
Posts: 128
Loc: Toronto Canada
Hmmm! I was hoping I could just add the image, I'll try again!!
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#174571 - 10/13/08 06:44 PM Re: Orchard [SPOILER] [Re: dansmot]
dansmot Offline
Expert

Registered: 10/22/06
Posts: 128
Loc: Toronto Canada
No luck, hopefully you can see from the link, now, back to my "peeps"!!
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All you need is trust, and a little bit of pixie dust.

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#174575 - 10/13/08 06:58 PM Re: Orchard [SPOILER] [Re: dansmot]
laurence Offline
Fan Fiction Enthusiast

Registered: 11/23/06
Posts: 4950
Loc: Paris, France
Yes, we can see them! \:\)
You get plenty of fruits!! \:D
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My Story: Aika's Memoirs in Kitten's forum

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#174585 - 10/13/08 08:21 PM Re: Orchard [SPOILER] [Re: laurence]
Lurkily Offline
Guru

Registered: 06/04/08
Posts: 928
Loc: Right behind you.
I don't think I denied that you could do it if you paused the game every moment you were away . . . I just didn't think anybody liked to play that way. I got bored silly in days trying to do that.

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#174616 - 10/13/08 11:02 PM Re: Orchard [SPOILER] [Re: Lurkily]
dansmot Offline
Expert

Registered: 10/22/06
Posts: 128
Loc: Toronto Canada
Er lurkily, I don't recall saying you DID deny it, I was just showing it could be done if someone wanted to. I'm sorry if you felt I was getting at you, but I don't know why you find it so hard to accept that other's don't always play the game the same way.
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All you need is trust, and a little bit of pixie dust.

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#174618 - 10/13/08 11:25 PM Re: Orchard [SPOILER] [Re: dansmot]
peach23 Offline
Newbie

Registered: 09/26/08
Posts: 22
Yeah, since I don't pause the game when I'm away (unless there's something I particularly want to "oversee"), even if nobody is clicked off as a farmer, when I come back the hive and the fruit trees are usually either empty or close to it.

They sneak out when you're sleeping and pick fruit. How strange is that!

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#174627 - 10/13/08 11:55 PM Re: Orchard [SPOILER] [Re: dansmot]
bethlham Offline
Guru

Registered: 03/31/07
Posts: 885
Originally Posted By: dansmot
my Mum recently passed away unexpectedly in the UK,


I'm sorry for your loss dansmot! I hope you are recovering well.

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#174632 - 10/14/08 12:59 AM Re: Orchard [SPOILER] [Re: dansmot]
Lurkily Offline
Guru

Registered: 06/04/08
Posts: 928
Loc: Right behind you.
Originally Posted By: dansmot
Er lurkily, I don't recall saying you DID deny it, I was just showing it could be done if someone wanted to. I'm sorry if you felt I was getting at you, but I don't know why you find it so hard to accept that other's don't always play the game the same way.
Um . . . because I was the one disagreeing with you all the time, though as it turns out, I was disagreeing based on mistaken assumptions. When you offered proof, I thought it was to refute my repeated disbelieving rebuttals.

I don't find it hard to believe that others play that way - several have weighed in on the subject since that disagreement, after all. At the time, though, not understanding how it was possible, the thought of such exacting micromanagement simply didn't cross my mind, since it's not something I would enjoy.

I spent a lot of time calculating the carrying capacity of the hive and orchard, for the purpose of calculating how long you could leave a village alone, and expect it to survive. Perhaps that's why when I consider issues related to the carrying capacity of a village, I tend to ignore mushroom hunting. During my consideration of the subject, I intentionally left mushroom hunting out, since it was for the purposes of gauging a village's survival while you were not there to run it.

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