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#17182 - 01/18/06 11:31 PM [SPOILER] Just some ideas for Village Sim v1.2
steve_kunkel Offline
Trainee

Registered: 01/17/06
Posts: 26
Loc: NW Washington
First let me say this game is the cutest thing. I check on my villagers every morning to make sure their okay. Just the thought of having an entire miniaturized village in my Palm is kindof magical.

Here are some product enhancement thoughts I've had: (please excuse my bad speling)

1) Is it possible to fix it so the villagers don't walk through each other like ghosts? I don't know if this is possible in terms of coding, but if they bounced off of each other from time to time it would be pretty funny. Also, walking through each other seems to be the only thing they do that actually defies the laws of physics.

2) In the stats sreen I'd like to see underneith real-time hours, "Villige time" i.e How many years they'd been on the island. Maybe you could alway start them on year 1850, or something. That way their tombstones could also list the years they lived.

3) I think when people die they should wander toward the outskirts of the village. THis would keep them away from the nursing mothers. Sometimes my nursing mothers sit right down on top of a decomposing corpse--creepy.

4)Another social taboo is walking through the middle of the garden while people are working in it. In a real village, this would probably get you in trouble!

5)Another tabooish thing is the magical lagoon and the flower garden it yeilds. THey wash their clothes the the lagoon and when nature calls they go to the flower garden! What are these little guys thinking!!

6) This might just be my imagination, but the villagers seem like they need me to whitness them doing their funerals. While this does make me feel important, I have to sit there and wait for them before I put them to work on things. If I just go to another program, then back to VS, it seems they've stopped the funerals and waited for my return. I want them to do the funerals by themselves. Does this make me a bad person?

7) Once level 3 medicine has been achieved, shouldn't they stop catching crabs? Ha-ha just kidding.

8)THe only other thing I can think of that would be fun is alittle animated campfire in the fillage center with a fish-drying rack like the Native Americans used to have. At a certain level of building skills they could construct the rack. Then as people fished, the fish would go to the rack to get cooked, then to the food station.

Other ideas??


Edited by ladycfii (01/18/06 11:48 PM)

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#17183 - 01/21/06 11:31 PM Re: [SPOILER] Just some ideas for Village Sim v1.2
Anonymous
Unregistered


they change the beggineg because they crash on the island and are straneded but later in the game a man on a boat comes to get plat samples so that means the could just get help

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