(Before I ask my question, I would like to thank Complexity for coming up with such an excellent system for determining code outcomes for villager heads. I was originally against the idea because I loved the randomness of just finding out. But, having read this thread, I have discovered that it is still a bit random, and at that I am overjoyed! And so I say, GREAT JOB COMPLEXITY FOR ALL YOUR HARD WORK!!)

Ok, I've been wanting to re-create a villager that I used in my story. He was a #3m, but I only had one #3m, and he never had any kids. All my attempts to "make a new him" lead me to all sorts of exceptions, and unfortunately caused my entire number range to move toward #10 to #25 rather than produce any lower ones.

Fortunately, I had a freak accident with two villagers that I didn't put together, who were a #12f and #24m, that produced a #4f. I'm mating her with #10m, (as well as only 10s 11s, and 12s) in hopes to bring the numbers lower.

I've now gone through the trouble of actually tacking on a head number to each of my villagers' names. I'm surprised by how many exceptions I have, and might list them later.

Has anyone else completely lost numbers #1 through #9 in both their males and females? Was anyone successful in bringing them back? I would really love to have this once villager so I can continue to use him in pics for my story. Thank you. \:D
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