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Bruh, why is there AI in LDW games.
by lorsieab2
02/11/26 12:10 AM
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#165213 - 07/24/08 10:49 PM Re: VV2 Genetics Guide: Which parents make which child [Re: swedane]
elizabeths184 Offline
Expert

Registered: 07/02/08
Posts: 153
Loc: england
Lurkily: whole heartedly agree! \:D

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#165226 - 07/24/08 11:26 PM Re: VV2 Genetics Guide: Which parents make which child [Re: Lurkily]
swedane Offline
Master

Registered: 12/28/06
Posts: 456
Loc: BC. CANADA
Originally Posted By: swedane
Of course it's a control issue, otherwise why go to such length to achieve having blond babes? However, if that's what some of you wish to do, it's really none of my business! I just wouldn't want it becoming a permanent part built into VV4.
Originally Posted By: Lurkily
You yourself spoke of how much you liked the glitch that 'unsolved' your puzzles, because it gave you something to do.

NO way my friend, I never said anything of the sort.
Here is what I did say:
Originally Posted By: Lurkily
What I can't understand, is the connection between being able to breed for hair color, and self-esteem issues.
I no nothin', but I'd appreciate a bunch more self-esteem, one can never have too much.
Originally Posted By: Lurkily
I'm going to stop right here -- because the very concept that a genetic system in VV could possibly cause the kinds of problems with self-esteem that stick-thin fasion models cause is so absurd to me that I could rant for pages if I didn't cut it short.
Yea, see how easy a feather turns into five blon.. oops, I mean, turns into five feathered CHICKS. \:\)
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#165232 - 07/24/08 11:44 PM Re: VV2 Genetics Guide: Which parents make which c [Re: swedane]
Lurkily Offline
Guru

Registered: 06/04/08
Posts: 928
Loc: Right behind you.
Originally Posted By: swedane
Originally Posted By: Lurkily
You yourself spoke of how much you liked the glitch that 'unsolved' your puzzles, because it gave you something to do.

NO way my friend, I never said anything of the sort.
Here is what I did say:
You're right - I remembered Tuna's statement on the subject, of an tribe with exhausted puzzles having something to do again; since what he was saying was so similar to what you were saying, I mixed the two up.

Nevertheless, you can't deny the point I'm trying to make. Puzzles and Awards run out, leaving you nothing to do but play Sim Villager in a game that isn't a simulation; unless you intend to do nothing but train villagers and watch them dance secret dances, you have to find and set your own goals to accomplish. Mine was sorting three tribes by hair color. CFII has a goal of making 52 children into JoATs by unpausing the game only to teach kids with the chief. Other people may set themselves other tasks.

You have a point that genetics can have a bad effect on children with poor self-esteem; but from this argument, I can also point out that a lack of minorities or disabled people makes this game harmful to the self-esteem of minorities. Which is an obviously absurd argument. The bottom line is that any harmless thing can look harmful from a certain point of view. We should be focusing on the things in this world which are obviously harmful - hate, prejudice, intolerance - before we dicker about things that are accidental, and may not even be causing harm, like whether it's legal to display the Ten Commandments in a courtroom.

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#165242 - 07/25/08 01:12 AM Re: VV2 Genetics Guide: Which parents make which c [Re: Lurkily]
kittenangel2001 Offline
Fan Fiction Enthusiast

Registered: 02/24/07
Posts: 992
Loc: Pennsylvania
I truly think this is really spiraling out of control! Can we not all agree to disagree?

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#165256 - 07/25/08 02:43 AM Re: VV2 Genetics Guide: Which parents make which c [Re: Lurkily]
swedane Offline
Master

Registered: 12/28/06
Posts: 456
Loc: BC. CANADA
Originally Posted By: Lurkily
You're right - I remembered Tuna's statement on the subject, of an tribe with exhausted puzzles having something to do again; since what he was saying was so similar to what you were saying, I mixed the two up.
That's happens.
Originally Posted By: Lurkily
Nevertheless, you can't deny the point I'm trying to make. Puzzles and Awards run out, leaving you nothing to do but play Sim Villager in a game that isn't a simulation; unless you intend to do nothing but train villagers and watch them dance secret dances, you have to find and set your own goals to accomplish. Mine was sorting three tribes by hair color. CFII has a goal of making 52 children into JoATs by unpausing the game only to teach kids with the chief. Other people may set themselves other tasks.
I don't recall denying any of the above! No need to explain you actions to me, just GO for it.
Originally Posted By: Lurkily
You have a point that genetics can have a bad effect on children with poor self-esteem; but from this argument, I can also point out that a lack of minorities or disabled people makes this game harmful to the self-esteem of minorities. Which is an obviously absurd argument. The bottom line is that any harmless thing can look harmful from a certain point of view. We should be focusing on the things in this world which are obviously harmful - hate, prejudice, intolerance - before we dicker about things that are accidental, and may not even be causing harm, like whether it's legal to display the Ten Commandments in a courtroom.
Sorry, I am a bit lost... None of which you write about rings any bells with me. TOO much input for my brain to compute! ENOUGH SAID on that SUBJECT.
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#165286 - 07/25/08 08:01 AM Re: VV2 Genetics Guide: Which parents make which c [Re: kittenangel2001]
swedane Offline
Master

Registered: 12/28/06
Posts: 456
Loc: BC. CANADA
I agree wholeheartedly! I do, I don't, I think I do, for sure I do!
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#165303 - 07/25/08 12:43 PM Re: VV2 Genetics Guide: Which parents make which c [Re: swedane]
Lurkily Offline
Guru

Registered: 06/04/08
Posts: 928
Loc: Right behind you.
I think the point that I'm making is twofold: First, challenging yourself with the genetics is not a control issue unless you make it a control issue. Second, there's nothing harmful to self-esteem about the genetics in VV2 and VV3. Your earlier posts seemed to imply that having these things in the game was not just something you didn't want to see, but something that was actually unhealthy.

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#165308 - 07/25/08 01:25 PM Re: VV2 Genetics Guide: Which parents make which c [Re: Lurkily]
swedane Offline
Master

Registered: 12/28/06
Posts: 456
Loc: BC. CANADA
I think your digging yourself into a very deep hole, or perhaps it's lack of sleep! sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-sleep-SLEEPING.
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#165321 - 07/25/08 05:53 PM Re: VV2 Genetics Guide: Which parents make which c [Re: swedane]
Tuna Puzzler Offline
Consigliere

Registered: 06/18/07
Posts: 339
Loc: CA, USA
Lurkily, I suggest you drop it. Once "Won't you please think of the children!" gets invoked over something this silly, it's time to just shake your head, roll your eyes, and walk away.
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#165336 - 07/25/08 08:42 PM Re: VV2 Genetics Guide: Which parents make which c [Re: Tuna Puzzler]
Wisegirl Offline
Fan Fiction Enthusiast

Registered: 12/18/07
Posts: 409
Loc: My Imagiantion Roams Freely, N...
So let me set this right, you guys are argueing about how people play their games after they complete everything right? Or wrong? Or are you saying that how we handle the genetics of the villagers are?
cause if it's the second, well, I did had a brown/black heads tribe, so i decided to turn them into blonds. Luckily, a misfit was born blond and one of his many children were blond. And the guy's children helped me turn the tirbe multicolered.
In conclusion, I just guess it's fun to change the way your villagers run if you're done with the big stuff. right now, I'm trying to change their clothes and run on a schedule........
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