Okay, so holding the baby, aging and food consumption are on a timer, every three minutes, and if the game happens to be on pause at that exact second the timer is up, consumption etc are not ticked forward? Then earning tech points, gaining skills, tree growing and the fire are not on the same timer, perhaps a much shorter interval? I didn't track those to see if they were slower than usual, they seemed to be going along as expected.
Hmmm
Hmmm
How to use this?
Hmmm
Well I have long wanted to play a game where I increase the population first then start solving the puzzles so maybe I can do that with this game.
My runner became an Esteemed Elder at the age of 29 because he didn't age yesterday. If I had not gone to bed leaving the game on slow, he would have been Elder at age 26 or so. And for anyone interested, this is going to be a blond tribe. 5 of the original villagers were blond, including all the females.
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Fabala