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#160921 - 07/01/08 10:59 PM Re: VV2 Genetics Guide: Which parents make which child [Re: tkdgrl223]
Lurkily Offline
Guru

Registered: 06/04/08
Posts: 928
Loc: Right behind you.
A 21 and a 21 make a 21 - usually. The range is always in play; they might be a 20 or a 22, or some freak random head. I don't believe the genetics have anything to do with male or female.

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#160923 - 07/01/08 11:07 PM Re: VV2 Genetics Guide: Which parents make which child [Re: Lurkily]
tkdgrl223 Offline
Master

Registered: 03/16/08
Posts: 444
thanks just wanted to know if the whole range still applied in at case. then after i posted i relooked at the 1st post and saw the chart were the same heads didn't get the same head kids.
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#163014 - 07/12/08 04:11 PM Re: VV2 Genetics Guide: Which parents make which child [Re: Complexity]
HeatherHippo Offline
Trainee

Registered: 08/28/07
Posts: 42
Loc: Northern Idaho
Not sure if you are still tracking this, but I had an exception. I put a couple people on parenting last night and when I got up this morning I had this girl running around. By my calculations these two should've had a 15 16 17 18 or 19 but got a 29. Other than this kid my villagers have been spot on every time.



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#164964 - 07/23/08 01:10 PM Re: VV2 Genetics Guide: Which parents make which child [Re: Akamu]
IntensiveWings Offline
Newbie

Registered: 02/07/06
Posts: 17
I have tryed the chart . It does work . I found an anomoly in the math . Here's an example . I got this 14+11 = 25 , 2/25 = 12.2 . If you get a .2 as in 12.2 your your child would be an 13 not 12 . anything over .1 to .9 , just move up one on the chart .
If this has been posted before I'm sorry, I didn't check every post .


Edited by IntensiveWings (07/23/08 01:15 PM)

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#165008 - 07/23/08 06:37 PM Re: VV2 Genetics Guide: Which parents make which child [Re: IntensiveWings]
Lurkily Offline
Guru

Registered: 06/04/08
Posts: 928
Loc: Right behind you.
Not an anomaly per se, I think, it's just that the machine rounds up, instead of rounding to the nearest.

Did you get that result through repeated trials, or only one pairing? The original poster claims that the decimal-children would be likely to, in this case, be a 12 OR a 13, without a greater likelihood of being one or the other. (With drift into the 10, 11, 14, 15 range)

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#165012 - 07/23/08 07:11 PM Re: SPOILERS! Genetics: Which parents make which child [Re: Complexity]
williamani Offline
Consigliere

Registered: 07/17/08
Posts: 386
Loc: I am now here.
you are right:i should avoid ugly kids now!

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#165013 - 07/23/08 07:12 PM Re: VV2 Genetics Guide: Which parents make which child [Re: HeatherHippo]
williamani Offline
Consigliere

Registered: 07/17/08
Posts: 386
Loc: I am now here.
strange, but she is a nice kid!

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#165020 - 07/23/08 07:42 PM Re: VV2 Genetics Guide: Which parents make which child [Re: williamani]
pumpkin_28 Offline
Adviser

Registered: 05/06/08
Posts: 77
Loc: Canada
This thread is great! Okay, I have maybe a dumb question though. Is it possible to rearrange the order of heads in the program, thereby rearranging the number system? But that, I mean the numerical order of the heads stays the same, but rearrange the heads, so that what was number 6, is now 26. See what I mean?

It may not be possible or completely irrelevant, not sure. I'm many things, but a programmer is NOT one of them \:\)


Edited by happi_bride (07/23/08 07:44 PM)

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#165021 - 07/23/08 07:42 PM Re: VV2 Genetics Guide: Which parents make which child [Re: Akamu]
Rusty55 Offline
Expert

Registered: 06/06/08
Posts: 127
Loc: Not here, Not there, I WILL NO...
lol boy 28 is a mohawk
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#165024 - 07/23/08 07:46 PM Re: VV2 Genetics Guide: Which parents make which child [Re: pumpkin_28]
LadyCFII Administrator Offline
Unicorn

Registered: 10/07/04
Posts: 17505
Loc: Colorado
You don't have to be a programmer, pumpkin, but you would have to be good at modifying the game's image files. You could, indeed, rearrange the heads in the image files, but you would have to carefully align everything to make sure that the heads fit on the bodies properly after you've rearranged them. \:\)
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