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#156573 - 06/11/08 03:07 AM Re: Problem with statue [Re: milou]
Damballah Offline
Consigliere

Registered: 09/09/07
Posts: 236
Loc: Somewhere in time....
Ahhh...excellent! Right now it says 11 hours and some minutes until it's fixed. I'm not worried about the time, actually, just that things seem to keep moving! They work right through rain, fog, sun, whatever. When one gets tired or there's no more room, he leaves for a bit to do something else, and then someone else will run and take his place. As long as I don't meddle with this, I think I will be alright! X! Crossing my fingers!

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#156731 - 06/11/08 06:49 PM Re: Problem with statue [Re: Damballah]
Lurkily Offline
Guru

Registered: 06/04/08
Posts: 928
Loc: Right behind you.
Originally Posted By: Damballah
They're actually doing very well, but I'm still worried about the angle of the statue. Getting it turned is going to be problematical, I think.
The thing is, the game isn't three-dimensional. I'm sure others have noticed occasions, particularly when dropping a villager someplace 'impossible' (Like into deep forest, or a child in the ocean) when your villagers pop on top of some impassible obstacle, and walk onto normal terrain?

Without a 3d-engine and collision detection, I don't think the angle will matter. This is all, of course, speculation, but I don't see why LDAW would even introduce the possibility ofsuch a problem, when they can just script the path the statue will take, instead.

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