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#151601 - 05/28/08 01:39 AM Re: Statue **SPOILER** [Re: bethlham]
gibbler Offline
Adviser

Registered: 02/16/07
Posts: 57
bethlham...yeah I tried that one too and it was just a demo version. I was so exited that everything was working again...and then it was gone Now I'm in search of a link that is permanent

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#151620 - 05/28/08 02:35 AM Re: Statue **SPOILER** [Re: gibbler]
bethlham Offline
Guru

Registered: 03/31/07
Posts: 885
Uh oh...sounds like a problem for Lady...I am lacking in that area. I downloaded it over a former version and everything seems to be fine. \:\? I haven't had any statue problems either. \:\? again.


Good Luck! \:\)

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#151994 - 05/29/08 10:10 AM Re: Statue **SPOILER** [Re: bethlham]
Treen Offline
Adviser

Registered: 02/22/07
Posts: 87
Loc: London, England
Hi, my statue is still in the early stages of moving. I have all of my builders working on it, but cannot train any new builders as all building projects are now complete. I have visions of all my builders dying off before the statue task is completed. Does anyone know of any way to train new builders when all you can set them to is fixing huts - mind-numbingly slow! Any advice appreciated.
_________________________
I'm here when I wanna be here, elsewhere at other times \:\)

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#151997 - 05/29/08 10:28 AM Re: Statue **SPOILER** [Re: Treen]
arnie Offline
Master of Meditation

Registered: 09/13/06
Posts: 4896
Loc: London, UK
Fixing the huts is the best way. Slow, I agree, but less complicated and more reliable than the alternative, giving them an exercise potion.

In any event, pushing the statue is a long-term commitment, so there is time to train the new builders up to trainees.
_________________________
To err is human; to arr is pirate.

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#151999 - 05/29/08 10:29 AM Re: Statue **SPOILER** [Re: Treen]
Treen Offline
Adviser

Registered: 02/22/07
Posts: 87
Loc: London, England
Update: I have just managed to train a new builder by insisting that he fix huts! Maybe there's hope for my statue yet \:\)
_________________________
I'm here when I wanna be here, elsewhere at other times \:\)

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#152000 - 05/29/08 10:29 AM Re: Statue **SPOILER** [Re: Treen]
Treen Offline
Adviser

Registered: 02/22/07
Posts: 87
Loc: London, England
Thanks Arnie, forgot about exercise potion, I'll do both!
_________________________
I'm here when I wanna be here, elsewhere at other times \:\)

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#152016 - 05/29/08 01:16 PM Re: Statue **SPOILER** [Re: Treen]
Sushi-Su Offline
Newbie

Registered: 08/09/07
Posts: 8
My chief just wont go "directing work"! Why!? =( The statue is on the top of the "hill" now, but no one can push it since the chief won't help...

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#152020 - 05/29/08 01:34 PM Re: Statue **SPOILER** [Re: Sushi-Su]
LadyCFII Administrator Offline
Unicorn

Registered: 10/07/04
Posts: 17517
Loc: Colorado
You should look at Arthur's post if you don't have v1.00.04 (look on your game's menu screen).
_________________________
Barbara
Unicorn
Last Day of Work

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#152045 - 05/29/08 02:52 PM Re: Statue **SPOILER** [Re: bethlham]
Brambleshadow Offline
Newbie

Registered: 03/29/08
Posts: 11
Loc: Nevada
i got a question, if i download the new one will i gotta start over???

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#152052 - 05/29/08 03:11 PM Re: Statue **SPOILER** [Re: Brambleshadow]
miskinsincap Offline
Consigliere

Registered: 04/08/07
Posts: 206
Loc: Turkey
No, I always back-up my saved files just in case before doing anything, but I never needed them. The game continues from where you are.

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