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#149239 - 05/22/08 09:18 AM Statue **SPOILER**
Simsane Offline
Master

Registered: 02/17/07
Posts: 538
Loc: Washington State
SPOILER -- I have a question about the Statue























I wanted to know if anyone knows whether the time it takes to completely repair the statue is shortened by the number of builders? Also, does it make any difference if they are master builders? I know that the settings of Slow, Normal and Fast make a difference, but do not know if it makes any difference based on the number of people working on it and/or whether they are all master builders, adept, training, etc.


Edited by Simsane (05/22/08 09:19 AM)

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#149246 - 05/22/08 10:33 AM Re: Statue **SPOILER** [Re: Simsane]
Lokineo Offline
Expert

Registered: 01/22/07
Posts: 111
Loc: United States
Yes, the number and skill of your builders does affect the time. I know that it seems to take forever, but the wait is definitely worth it. ;\)
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#149257 - 05/22/08 01:02 PM Re: Statue **SPOILER** [Re: Lokineo]
queengamer78 Offline
Trainee

Registered: 05/04/07
Posts: 25
Yes because I've been working on it since 730 am yesterday and still not done...its at the top now near scaffold but doesnt show me how many hrs or mins are left. Feeling so completely frustrated right now.....but good luck with yours Simsane!

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#149379 - 05/22/08 05:31 PM Re: Statue **SPOILER** [Re: queengamer78]
Simsane Offline
Master

Registered: 02/17/07
Posts: 538
Loc: Washington State
Thanks to you both. I figured that was probably the case. I have 8 master builders all trying now. They started trying last night. I left them on fast for about 3 or 4 hours of it, then paused overnight. I just checked this morning (after putting them back on fast and waiting a few minutes) and the head of the statue is just barely still touching the seating part of the round seating area! It says there is 11 hours and 7 minutes to go still -- and that's on fast! hahaha, I have to leave to go to work in an hour, so I'm going to be changing that to either slow or normal. Makes me nervous leaving it on fast when I can't be here to keep checking. Can't wait to see what happens when it's finally done! :-)

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#149385 - 05/22/08 05:44 PM Re: Statue **SPOILER** [Re: Simsane]
funmel76 Offline
Trainee

Registered: 12/19/07
Posts: 33
Loc: WA
I put as many builders on as the game would allow. If you put too many it tells you that they are confused and there is nowhere to push. I tried to keep the master builders and adept builders and they seemed to work faster. They liked to take breaks, so I had to keep putting them back on. The hours go down the more people are on it.

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#149631 - 05/23/08 07:36 AM Re: Statue **SPOILER** [Re: funmel76]
Simsane Offline
Master

Registered: 02/17/07
Posts: 538
Loc: Washington State
My statue is now near the top, the head is hanging over the scaffolding/bottom part of the statue. I can no longer click on it and get a reading of how much longer either. Actually, when it was still on the way up, but almost all the way, I stopped being able to find out how much longer. At first, I thought I was just clicking on the wrong spot, but no matter where I click, I can not get an estimate of how much time is left. Is this a glitch?

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#149645 - 05/23/08 09:09 AM Re: Statue **SPOILER** [Re: Simsane]
TexGal2108 Offline
Newbie

Registered: 04/14/08
Posts: 10
Loc: Germany
Hi, my statue is at the top, the head hanging over the scarfolding. I cant get the time anymore, nor will my chief direct the work anymore. If I put him to the statue he wants to inspect food, or is proud of his tribe. Builders wont pick up work anymore. It took me 3 days to get the stautue this far. I am afraid my chief will die (72) before work is complete. Any suggestions?

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#149705 - 05/23/08 04:31 PM Re: Statue **SPOILER** [Re: TexGal2108]
LadyCFII Administrator Offline
Unicorn

Registered: 10/07/04
Posts: 17517
Loc: Colorado
The resolution to statue problems is to download v1.00.04 (see Arthur's sticky post about that update).


Edited by LadyCFII (05/28/08 12:04 AM)
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Barbara
Unicorn
Last Day of Work

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#151493 - 05/27/08 10:30 PM Re: Statue **SPOILER** [Re: LadyCFII]
gibbler Offline
Adviser

Registered: 02/16/07
Posts: 57
tried arthur's "sticky post".......keep getting access denied! very frustrating.

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#151496 - 05/27/08 10:33 PM Re: Statue **SPOILER** [Re: gibbler]
bethlham Offline
Guru

Registered: 03/31/07
Posts: 885
Originally Posted By: gibbler
tried arthur's "sticky post".......keep getting access denied! very frustrating.


Look here for the current update. As per Lady, all previous updates have been retired and can't be accessed.

Good Luck!

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#151601 - 05/28/08 01:39 AM Re: Statue **SPOILER** [Re: bethlham]
gibbler Offline
Adviser

Registered: 02/16/07
Posts: 57
bethlham...yeah I tried that one too and it was just a demo version. I was so exited that everything was working again...and then it was gone Now I'm in search of a link that is permanent

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#151620 - 05/28/08 02:35 AM Re: Statue **SPOILER** [Re: gibbler]
bethlham Offline
Guru

Registered: 03/31/07
Posts: 885
Uh oh...sounds like a problem for Lady...I am lacking in that area. I downloaded it over a former version and everything seems to be fine. \:\? I haven't had any statue problems either. \:\? again.


Good Luck! \:\)

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#151994 - 05/29/08 10:10 AM Re: Statue **SPOILER** [Re: bethlham]
Treen Offline
Adviser

Registered: 02/22/07
Posts: 87
Loc: London, England
Hi, my statue is still in the early stages of moving. I have all of my builders working on it, but cannot train any new builders as all building projects are now complete. I have visions of all my builders dying off before the statue task is completed. Does anyone know of any way to train new builders when all you can set them to is fixing huts - mind-numbingly slow! Any advice appreciated.
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I'm here when I wanna be here, elsewhere at other times \:\)

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#151997 - 05/29/08 10:28 AM Re: Statue **SPOILER** [Re: Treen]
arnie Offline
Master of Meditation

Registered: 09/13/06
Posts: 4896
Loc: London, UK
Fixing the huts is the best way. Slow, I agree, but less complicated and more reliable than the alternative, giving them an exercise potion.

In any event, pushing the statue is a long-term commitment, so there is time to train the new builders up to trainees.
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To err is human; to arr is pirate.

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#151999 - 05/29/08 10:29 AM Re: Statue **SPOILER** [Re: Treen]
Treen Offline
Adviser

Registered: 02/22/07
Posts: 87
Loc: London, England
Update: I have just managed to train a new builder by insisting that he fix huts! Maybe there's hope for my statue yet \:\)
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I'm here when I wanna be here, elsewhere at other times \:\)

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#152000 - 05/29/08 10:29 AM Re: Statue **SPOILER** [Re: Treen]
Treen Offline
Adviser

Registered: 02/22/07
Posts: 87
Loc: London, England
Thanks Arnie, forgot about exercise potion, I'll do both!
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I'm here when I wanna be here, elsewhere at other times \:\)

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#152016 - 05/29/08 01:16 PM Re: Statue **SPOILER** [Re: Treen]
Sushi-Su Offline
Newbie

Registered: 08/09/07
Posts: 8
My chief just wont go "directing work"! Why!? =( The statue is on the top of the "hill" now, but no one can push it since the chief won't help...

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#152020 - 05/29/08 01:34 PM Re: Statue **SPOILER** [Re: Sushi-Su]
LadyCFII Administrator Offline
Unicorn

Registered: 10/07/04
Posts: 17517
Loc: Colorado
You should look at Arthur's post if you don't have v1.00.04 (look on your game's menu screen).
_________________________
Barbara
Unicorn
Last Day of Work

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#152045 - 05/29/08 02:52 PM Re: Statue **SPOILER** [Re: bethlham]
Brambleshadow Offline
Newbie

Registered: 03/29/08
Posts: 11
Loc: Nevada
i got a question, if i download the new one will i gotta start over???

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#152052 - 05/29/08 03:11 PM Re: Statue **SPOILER** [Re: Brambleshadow]
miskinsincap Offline
Consigliere

Registered: 04/08/07
Posts: 206
Loc: Turkey
No, I always back-up my saved files just in case before doing anything, but I never needed them. The game continues from where you are.

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#152161 - 05/29/08 08:37 PM Re: Statue **SPOILER** [Re: miskinsincap]
Treen Offline
Adviser

Registered: 02/22/07
Posts: 87
Loc: London, England
Update: getting on with statue project and have now managed to train two builders by putting them to fixing huts. Things going well at the moment, loving the game.
_________________________
I'm here when I wanna be here, elsewhere at other times \:\)

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#152735 - 05/31/08 01:39 AM Re: Statue **SPOILER** [Re: Treen]
Treen Offline
Adviser

Registered: 02/22/07
Posts: 87
Loc: London, England
I am really wondering what is going on now, it has been days and the statue is now up there, within inches of its final resting place and you can hear the processor of my computer whirring on and on, this is obviously taking a great deal of energy worldwide to complete this task! Can't help thinking I should switch it off, but I want to see the statue task completed.
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I'm here when I wanna be here, elsewhere at other times \:\)

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#152801 - 05/31/08 04:13 AM Re: Statue **SPOILER** [Re: TexGal2108]
Cindy522 Offline
Newbie

Registered: 05/22/08
Posts: 21
Originally Posted By: TexGal2108
Hi, my statue is at the top, the head hanging over the scarfolding. I cant get the time anymore, nor will my chief direct the work anymore. If I put him to the statue he wants to inspect food, or is proud of his tribe. Builders wont pick up work anymore. It took me 3 days to get the stautue this far. I am afraid my chief will die (72) before work is complete. Any suggestions?


For me at least, the chief was able to continue directing work - always from the same spot. So try putting the chief in the same spot on the level ground - a short distance out from where the statue originally was, rather than putting him/her on the statue where it is now.

----============================
Also, I too was worried my builders would die off and Id have no good way to make more. But - as the statue moves up the ramp, there isnt much time left and there is only "room for" a few to work on it at once.

-- Another thing I did (becuase I was worried about builders dying off before I finished) was I left it on slow most of the time - because if someone gets sick or dies - the chief leaves to tend to that. Plus, people leave (to wash their face and slurp water!) even if the chief is directing.

This way, only a short time was passing until I got them back on task.

ANother thing I did (because I had got the idea from this forum that running out of builders could be an issue) was I kept anyone who was already a builder AWAY from building the clothing hut as much as I could - so that all of htat work was avialable for others .... and speciically choose the youngest able-to-work people to do it.

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#152977 - 05/31/08 06:42 PM Re: Statue **SPOILER** [Re: bethlham]
MoonBeam71 Offline
Expert

Registered: 05/31/08
Posts: 166
Loc: United States of America
I just barely had "Trainee Builder's" and they were allowed to Help move the Statue! But then the Statue got to a weird angle, and their was only room for about 5 Builder's, so of course I put my Master's on that, but when you just need Body's? Trainee Builder's will help move Statue! :):)
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