This may have already been suggested but I have yet to see a villager go to bed? This also brings up the concept of night and day. Not everyone needs to sleep at night so you could have shifts of villagers.

Adults need to answer calls of nature as well as the children. A certain area of the island can be used for this purpose with the addition of building outhouses, giving our builders more experience. The outhouses should also need to be "fixed".

I would also like to see more interaction between the villagers. There is some but not nearly enough. Perhaps at certain time(s) of the day, they can ALL gather around the fire for some socialization. Sometimes a villager can stop working for a short period and go talk to someone.

Nursing mothers should be able to gain experience points. Perhaps by performing chores like gathering herbs for the scientists or making fishing/work equipment. What she does should be her own choice. (Most likely chores related to what she's more experienced at but not necessarily.)

Lastly, I'd like to see hunting added. Perhaps hunting expeditions where a group of people will take off into the forest. Maybe they'll all return with food, maybe only some of them will return, maybe they'll come back empty-handed, etc...

I have had enormous fun with both of the villager games as well as both tycoon games. I had a BLAST breeding villagers in VV2 and was able to get a village (by selective breeding) with nearly every head. I hope that this will carry over into VV3. Since the clothing could be changed, I didn't work with that much at all. I look forward to VV3 and any new tycoon games that you will release for the PC. The screen on the Nintendo DS is just too small for me so unless there are any plans to bring the new Fish Tycoon over to the PC...