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Bruh, why is there AI in LDW games.
by lorsieab2
11/25/25 06:10 AM
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#121822 - 03/02/08 04:30 PM Re: Suggestions for VV3 [Re: Syco4VV3]
kyle24 Offline
Adviser

Registered: 02/04/08
Posts: 75
Loc: Washington state
how about intstead of a village they build las vegas?
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#121900 - 03/03/08 12:07 AM Re: Suggestions for VV3 [Re: funmel76]
Bonny Offline
Newbie

Registered: 02/05/08
Posts: 19
Loc: C. FL
Originally Posted By: funmel76
It drives me crazy when the kids pick up a mushroom--or shell, _bug_, butterfly--and then get stuck and the mushroom disappears, especially when I am very low on food and desparately need those food points. It would be great if you guys could fix that glitch in the programming for VV3. Thanks

i totally agree!!
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#121902 - 03/03/08 12:30 AM Re: [CONTAINS SPOILERS] Suggestions for VV3 [Re: Dolololo]
sparkles1979 Offline
Newbie

Registered: 02/29/08
Posts: 12
If there is going to be an "esteemed elder" title I would like for more than 50 villagers to be able to attain that goal.

Also - this sounds cruel but how about the ability to deny food to the villagers who refuse to work! Seriously I have one dude who does nothing, I've tried repeatedly to get him to do any of the occupations and he refuses to do anything but swim and eat!

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#121931 - 03/03/08 05:26 AM Re: [CONTAINS SPOILERS] Suggestions for VV3 [Re: sparkles1979]
Nemyar Offline
Forum Games Enthusiast

Registered: 07/14/06
Posts: 768
How about including the butterflies from VV1 and the parrots from VV2 in the new VV game, we need to see more little animals.

Maybe we can "Interact" with the villagers,
How about poking them, to see their reaction.
Or to see their Speech Bubble?

Make use of the right button on the mouse.

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#121985 - 03/03/08 04:26 PM Re: Suggestions for VV3 [Re: Annthewhofan]
ishckibblem Offline
Newbie

Registered: 09/13/07
Posts: 12
Loc: ks
Originally Posted By: Annthewhofan
[quote=funmel76]I don't like the idea of having the kids automatically get the mushrooms. There is no fun in that. The challenge is to find them and find a kid and get the kid to the mushroom (or seashell, or rock, or _bug_) before it disappears. If they did it automatically--it's just the computer doing it. Don't like the idea.


i like the idea of the children picking thigs up by them selves but their right it would take the fun out of it, maybe there could be a little button or something so you could choose to have them get it. but maybe they CAN'T collect the ones you haven't picked up yet? that might be nice

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#121996 - 03/03/08 05:38 PM Re: Suggestions for VV3 [Re: ishckibblem]
SupernaturalJem Offline
Expert

Registered: 01/31/08
Posts: 175
Quote:
How about speech bubbles for the villagers similar to Fish Tycoon and Plant Tycoon.

Speech bubbles can show if the villagers is sick, unhappy or even if there is something that they dislike.



I like that idea! Sometimes when I hear the sneezing, I can’t find which villager is sick quickly enough (especially if they are older) and the docs don’t get to them quickly enough and they die.

Quote:
How about being able to remove the roof of the huts and peek inside? (Does NOT applies to "Love" Hut)


I’d particularly like to be able to see inside the research hut.


Quote:
I think villagers should be able to chat, argue, praise and other actions to all other villager evenly, rather than to just "Alpha Villager"


Good idea! I have clicked on a villager and seen “Complaining” in the action line, but there’s usually never any other villagers around them.

Quote:
I'd like it if you could design the old torn clothes in the begining and that you made it more realistic
like in the game people bath,talk,exerscise,have fun,sleep,day and night[that go bie in 5-10 sec


The mom’s bathe the babies, but you never see any of the adults bathing (unless you count when they go swimming). But, sometimes the villagers do exercise… sometimes its in the ocean and other times they are sitting down near the gong encasment/grave area (I guess doing sit ups or something)… and they do dance sometimes. Sometimes it will say that villagers are chatting, but it’d be neat to know what they are chatting about. \:\)

Quote:

i like the idea of the children picking thigs up by them selves but their right it would take the fun out of it, maybe there could be a little button or something so you could choose to have them get it. but maybe they CAN'T collect the ones you haven't picked up yet? that might be nice


Yeah, that’s a good idea. The kids can only pick up the duplicates without you directing them. The new/rare items, you have to direct them to pick up. That’s a way to make everyone happy since some like it the way it is and others want the kids to be able to do it on their own. But, I think those regular old brown mushrooms, the kids should be able to pick them up on their (at least when the village is low on food). Each mushroom should give the villagers enough food for each villager to eat once instead of them just being worth 6 food points. But, those red mushrooms or any other new/special mushrooms, you could direct the kids to in order to get them.
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#121997 - 03/03/08 05:39 PM Re: Suggestions for VV3 [Re: nightowl]
funmel76 Offline
Trainee

Registered: 12/19/07
Posts: 33
Loc: WA
I agree with the progress bar percentage idea. I have a saying--"A watched villager never masters." I know about when they villager will become a master, but the bar seems to stay in the same spot forever. A percentage would be great.


Edited by funmel76 (03/03/08 05:44 PM)

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#122040 - 03/03/08 09:29 PM Re: Suggestions for VV3 [Re: ishckibblem]
Krystal Offline
Fan Fiction Enthusiast

Registered: 05/03/07
Posts: 2889
Loc: The 'Merica
Originally Posted By: ishckibblem
i like the idea of the children picking thigs up by them selves but their right it would take the fun out of it, maybe there could be a little button or something so you could choose to have them get it. but maybe they CAN'T collect the ones you haven't picked up yet? that might be nice
I mentioned this before, but with the mushrooms, the regular brown ones, the kids could pick them up on their own after that specific kid had picked up, say, ten with your help. And be able to get duplicate collectibles. But always need you help with new collectibles and red mushrooms.
I don't know. Just an idea. \:\)
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#122064 - 03/03/08 10:37 PM Re: Suggestions for VV3 [Re: Krystal]
halidog Offline
Fan Fiction Enthusiast

Registered: 01/24/08
Posts: 1718
Loc: One of the thirteen colonies
I agree that it would take the fun out of collecting. But I would like to see a new skill called collecting. This new skill would make children collect items when you're off, and more. When there is a kid, train him or her to collect like in vv2. When that child becomes 14, if you have trained them well, they will still be able to pick up items. Also, that adult would be able to get that gong piece in the pond from vv2.
Also, I think moms should get more nursing points, but how much could depend on how much skill the child has. If the child has no skill, then the mother gets a little more skill than now. If the child has a lot of skill for their age, then the mother should get quite a bit of nursing points.

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#122195 - 03/04/08 05:05 PM Re: Suggestions for VV3 [Re: Jaruna]
kikomiko Offline
Trainee

Registered: 01/25/08
Posts: 26
Quote:
How about being able to remove the roof of the huts and peek inside? (Does NOT applies to "Love" Hut)


Why not????
\:D \:D \:D

Just kidding...



Edited by kikomiko (03/04/08 05:07 PM)
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