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Bruh, why is there AI in LDW games.
by lorsieab2
11/25/25 06:10 AM
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#121507 - 02/29/08 04:53 PM Re: Suggestions for VV3 [Re: Jaruna]
virtualdragon Offline
Newbie

Registered: 02/28/08
Posts: 2
I'd like it if you could design the old torn clothes in the begining and that you made it more realistic
like in the game people bath,talk,exerscise,have fun,sleep,day and night[that go bie in 5-10 sec],mine
and explore like once a day also it be cool if every time you unlock like all the mystery thing you go
to like another lv like it be cool if ther was 10 mysterys in each lv and the could be 20 lvs like house,
fire,candel,knife[after they found ores],blankets,school,farm,how to make cloths and other stuff like
that.another good thing would be you deside the babys sex[boy or girl]and be able to move your trib
through isolaand maby hunt of find other lost tribs and be able to find old disapered elders from the,
2nd version now if it had all that im pasative the game would be a big sucses oh and maby like there
could be like mini games like hunting,teaching,learning at a seartin lv and maby ther could be new skills like cooking
,teaching,fishing,hunting,mining and stuff like that in other words MAKE IT AS REALISTIC AS POSSOBLE



VV3 IS GONNA BE AWSOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:):):):)

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#121512 - 02/29/08 05:59 PM Re: [CONTAINS SPOILERS] Suggestions for VV3 [Re: goldy1029]
Bonny Offline
Newbie

Registered: 02/05/08
Posts: 19
Loc: C. FL
Originally Posted By: goldy1029
tribes should have IDs so they can donate there left over tech points to another tribe once every thing is fully reseach.


i was just thinking that same thing (as i started a new vv2 game... ) it takes soooooooo long to gain tech points... even if i could just borrow enough to buy the two that supposedly make you gain tech points faster... o well... \:\(
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#121519 - 02/29/08 07:40 PM Re: Suggestions for VV3 [Re: Spirit Catcher]
funmel76 Offline
Trainee

Registered: 12/19/07
Posts: 33
Loc: WA
I don't like the idea of having the kids automatically get the mushrooms. There is no fun in that. The challenge is to find them and find a kid and get the kid to the mushroom (or seashell, or rock, or _bug_) before it disappears. If they did it automatically--it's just the computer doing it. Don't like the idea.

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#121550 - 02/29/08 09:56 PM Re: Suggestions for VV3 [Re: funmel76]
Julyah Offline
Newbie

Registered: 02/23/08
Posts: 5
What about different types of mushrooms...(posinous & so on) so that having the kids automatically go to the mushrooms would be impossible. they'd be different colored so you'd know when not to pick them.
there could be like a 'making them smarter' or like 'making them like to run' type of stuff type of mushroom, which would be awesom! it could be like randomly assigned to a villager!

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#121555 - 02/29/08 10:10 PM Re: Suggestions for VV3 [Re: Julyah]
Nemyar Offline
Forum Games Enthusiast

Registered: 07/14/06
Posts: 768
Originally Posted By: Julyah
What about different types of mushrooms...(posinous & so on) so that having the kids automatically go to the mushrooms would be impossible. they'd be different colored so you'd know when not to pick them.
there could be like a 'making them smarter' or like 'making them like to run' type of stuff type of mushroom, which would be awesom! it could be like randomly assigned to a villager!


I like the idea, but it shouldn't be randomly assigned to a villager, but how about to the kid who picked the special mushroom?

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#121567 - 02/29/08 11:10 PM Re: Suggestions for VV3 [Re: Nemyar]
heatherndan Offline
Consigliere

Registered: 03/04/07
Posts: 202
Loc: Long Island, US
I would like to see more villagers that love to run. They are always my favorite, especially in the beginning of the game.
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#121596 - 03/01/08 02:07 AM Re: Suggestions for VV3 [Re: Jaruna]
funmel76 Offline
Trainee

Registered: 12/19/07
Posts: 33
Loc: WA
It drives me crazy when the kids pick up a mushroom--or shell, _bug_, butterfly--and then get stuck and the mushroom disappears, especially when I am very low on food and desparately need those food points. It would be great if you guys could fix that glitch in the programming for VV3. Thanks

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#121598 - 03/01/08 02:26 AM Re: Suggestions for VV3 [Re: funmel76]
sparkles1979 Offline
Newbie

Registered: 02/29/08
Posts: 12
I would like to see more things to do - since I like to play! More collectibles to pick up, mushrooms/collectibles popping up more often. And, I would LOVE to have more island events - like maybe a couple every day or so. I also wish that moms earned parenting points while they are caring for their baby - so that by the time they have had 3 or 4 kids they could be master parent. By the way - I LOVE LOVE LOVE virtual villagers and can't wait for vv3!!!

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#121625 - 03/01/08 04:35 AM Re: Suggestions for VV3 [Re: sparkles1979]
Aussie Katie Offline
Newbie

Registered: 02/27/08
Posts: 15
Loc: Victoria, Australia
I also love VV, but would like to see more events also. I like the events were other villagers just turn up out of the ocean, or out of the jungle. It would be good if the new islanders were maybe expert at something to give you help early on.

If not, that's ok, because I like the games anyway! lol
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#121628 - 03/01/08 05:07 AM Re: Suggestions for VV3 [Re: Aussie Katie]
sparkles1979 Offline
Newbie

Registered: 02/29/08
Posts: 12
How cool would it be if there were little side games where you could earn extra food or tech points or other incentives? Like every once in awhile an opportunity to play a little game would pop up and if you won you get points/food/skills/etc.

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