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Bruh, why is there AI in LDW games.
by lorsieab2
11/25/25 06:10 AM
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#79365 - 07/12/07 11:21 AM Re: Suggestions for VV3 [Re: Jaruna]
bieke Offline
Newbie

Registered: 07/11/07
Posts: 5
I agree comletly,a place to keep special food to prevent starvaision in a period of crisis would also be usefull.

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#79366 - 07/12/07 11:33 AM Re: Suggestions for VV3 [Re: ember rose]
bieke Offline
Newbie

Registered: 07/11/07
Posts: 5
Perhaps a baber/hairdessershop in combination with a beautyfarm for moms who just had a baby and for the elder people to make them gain some jears of age ?

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#79367 - 07/12/07 11:36 AM Re: Suggestions for VV3 [Re: laurence]
bieke Offline
Newbie

Registered: 07/11/07
Posts: 5
You are right about those little ones! some pets or a special stew could perhaps satify there needs?

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#79369 - 07/12/07 11:51 AM Re: Suggestions for VV3 [Re: eyeshigh]
laurence Offline
Fan Fiction Enthusiast

Registered: 11/23/06
Posts: 4950
Loc: Paris, France
Originally Posted By: eyeshigh
it seems like (and remember i'm no expert) that to make sure the kid went to the right parents would mean coding that is far more complex than anything currently in the game. It is one thing to record who a child's parents are, it is another to have them interact specifically with those parents.

You are certainly right and I know absolutely nothing about making a game. If they (our dear conceiving team) succeed to do that, that means they could prevent incestuous relations too. I really don't know if it's possible.It would be nice but a great work!
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#79395 - 07/12/07 04:10 PM Re: Suggestions for VV3 [Re: eyeshigh]
arnie Offline
Master of Meditation

Registered: 09/13/06
Posts: 4896
Loc: London, UK
Quote:
it seems like (and remember i'm no expert) that to make sure the kid went to the right parents would mean coding that is far more complex than anything currently in the game.

Now, now, don't let our flights of fancy get bogged down in mere coding details! ;\)
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#79412 - 07/12/07 06:42 PM Re: Suggestions for VV3 [Re: arnie]
laurence Offline
Fan Fiction Enthusiast

Registered: 11/23/06
Posts: 4950
Loc: Paris, France
Absolutly right!! \:\) and it's good to dream of that hopeful VV3!!


Edited by laurence (07/12/07 06:43 PM)
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#79416 - 07/12/07 07:13 PM Re: Suggestions for VV3 [Re: laurence]
Krystal Offline
Fan Fiction Enthusiast

Registered: 05/03/07
Posts: 2889
Loc: The 'Merica
And the child/adult thing would be good. I think that the parent thing would be a little too confusing for the game makers, but I think that any adult can console a child and get parenting points. Maybe the child could gain a tiny bit of skill too. You need to have good parents to be a good parent! ;\)

The whole idea is good because it adds life to the game. Perhaps when playing tag, a child could fall and skin his/her knee. Then they would cry and an adult (parent or doctor) could come and patch up the wound. (I think that Kelila's first story section shows the idea.)
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#79472 - 07/13/07 05:45 AM Re: Suggestions for VV3 [Re: bieke]
cherish Offline
Newbie

Registered: 07/08/07
Posts: 3
Loc: Tok, Alaska, USA
I like the idea of playgrounds and sand castles. I think that the crying child should run to the bond fire or the town center or whatever and than you would have to move a adult over to the child to console it. That is just like when someone is sick that way they could earn points and still seem human because alot of children will just sit down and cry. If no adult helps them than maybe where it shows their health bar instead of it saying healthy or sick say neglected and than the only way to get that off of there you would have to have an adult console them.

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#80057 - 07/18/07 03:25 AM Re: Suggestions for VV3 [Re: Jaruna]
shindy77 Offline
Newbie

Registered: 07/17/07
Posts: 7
Loc: Connecticut
I loved the first VV, and just purchased VV2 less than a week ago and have already finished it (after playing obsessively.... no seriously, I even called out "sick" from work one day partly so I could play for hours on end!)

That being said, I am holding my breath for VV3 and hope that a VV4 is also in the works soon, so that obsessive fans like myself don't have to wait months after finishing one game to get the next.

I liked VV2 better than the first for several reasons, which I hope the developers will add on to as they work on VV3. Here are some suggestions for what I'd like to see in VV3:

-I love the concept of Esteemed Elders, but it is very very difficult to get someone to become one. Perhaps in the future, Elder status can be given to someone who masters 2 trades, or has at least halfway mastered all 5 trades.

-Speaking of mastery, I would like to see the skill bars with markings so that you can know the villager's progress and how far s/he is away from being a trainee, adept, or master of a trade.

-Please make the area of play BIGGER... include more trees, plants, bodies of water to explore, and more obstacles. Until you've reached the end of the game and have built everything, and have some totems and whatnot, the center of the village is sparse with hardly anything going on.

-I love the idea others have said about allowing villagers to option of finding, training, and keeping pets. Having some animals roaming around the village that can be domesticated by degrees is a really neat idea. I do not, however, think hunting should be added as a type of food gathering. But more variety of the fish they can gather would be neat... more types of fish (worth different amounts of food points), lobsters, jellyfish, etc would be cool.

-If you make the ocean extend out further into deeper water, it would be great to have the option of building boats for master farmers to use, then they can learn to fish with nets, etc.

-It's unfortunate VV2 did not include a school for the children. Until the child reaches age 14, they should have to go to school and get a "progress" bar for their education just like adults get progress bars for their various trades.

-Despite claims that VV2 would have more diversity of characters, with new clothes, and resemblance to their parents, I didn't find this to be true WHATSOEVER. In fact, I think VV2 actually took a step back from what VV1 had in terms of villagers' appearances. I have often bred 10 kids at a time and have 5 of them be born with IDENTICAL faces and hair, some even have identical clothes. So... MUCH GREATER diversity in clothing, faces, hairstyles, skin colors, etc would be awesome. Plus, a bunch of the characters in VV2 are just downright ugly, LOL... with huge egg heads, bulging eyes, weird hair, etc. I didn't care for that at all.

-I definitely think either the nursing time should be shortened for pregnant women, or they should be allowed to do something besides nurse while pregnant. Perhaps not full out working, but maybe sewing clothes for the sewing hut, or painting walls in the village, etc. Along that line, more options for customizing the appearance of the village would be cool.

-I definitely like the idea of changing weather, which bad weather affecting how the villagers act in different ways.

-Most importantly, one of things I like most about these games is the choice to make one decision over another when those questions pop up, like opening a crate or not, etc. I would like to see a diversity of these questions come up much more frequently.

I'm sure there's lots more I can think of, but I'll stop here!

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#80065 - 07/18/07 10:12 AM Re: Suggestions for VV3 [Re: shindy77]
samcutie567 Offline
Forum Games Enthusiast

Registered: 07/05/07
Posts: 713
Loc: Bed Of Roses
My Suggestions
I like it all that yousay
But Some Ideas i think in VV4 Will come up
hehe
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