Just saw that the game is 90%done Way to go!!! I can't wait. So my suggestion may be a little late, but may be used in the NEXT installment (hint hint). Could the combination of mastery spark new inventions or tasks, and the order of the mastery spark different things? For instance, Someone who masters at farming, then building could make say a corral or sty. But the building master who goes for farming could make terraced gardens or container gardens. If that person goes on to say technology, they could come up with heartier plants or different types of crops. With each mastery, then a new discovery. Of course this would be for the first of the tibes people, but have specific tasks, discoveries, etc. be part of the fun. Have the techies who go into farming find new herbs and make more stews. Have them go into healing and they could make meds. Then add building and they could come up with a house of healing or hospital, or even a pharmacy. There are some really cool things! Anyway, thanks for listening to your fans!