I've been playing both vv and vv2 since they both came out. I play with a village for a week or two and then I get bored. I don't think I'm the only one. We need more stuff to do. Someone came up with the idea of alternative outcomes after reaching a milestone and I think that's a great idea. eg... in vv2 you build a dam but where is all that backed up water going?? how bout it floods the village and all the huts need fixing...or it creates a stream to the ocean and now the villagers have to build a bridge.

I think the best thing the designers can do for vv3 and all other editions of vv is to make more variables. The game needs more randomness so that you aren't playing the same game time after time. Heck even making events happen more frequently would be interesting ... especially if those events affect the whole village.

Just my 2 cents.
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It's not my planet monkeyboy!