Originally Posted By: arnie
1) The game speed decides how quickly villagers age. If it's set on 2 X one hour real time is worth one year in Isola. So, in twelve hours a child of two will grow up to 14. At normal speed it's two hours = one Isola year. Similarly, mothers will nurse for 2 hours (two Isola years) before letting them go (at 2 X speed).
2. It's pure luck if you get a runner.

Although generally villagers will stick to their assigned task, like any normal people they need a break every now and then. For some reason lots of them find doing their laundry is therapeutic!

Thee problem with the doctors getting stuck every now and then is a minor _bug_. There is supposed to be an update coming out some time that will (hopefully) fix these sorts of little problems (some, at any rate).

i knew that much about the speed thing, just wasn't sure if it had any effect on anything else. but thank you.
the runner thing sucks.. i'm going to work him to death then \:D
and i get needing a break, sort of. i mean i put them to farming the veggies and they do, one or two bowls later they wanna farm coconuts... or like building a hut, i put them doing that and after a rock or two they wanna go cut more briars
and now my doctor won't even study the flowers she just wants to go swimming... *sigh*

and i'm not messing with the clock with this one, i don't wanna miss anything.
but in trying to get the elder; my runner (since he does everything so quickly ) is already a master builder, and an adept farmer & researcher.. its like if he works to long at farming he'll help clear briars for awhile or research for awhile.. then go back to farming... hard to focus on one skill when they wanna do them all lol