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#96819 - 09/17/07 01:00 PM
Re: [CONTAINS SPOILERS] Suggestions for VV3
[Re: laurence]
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Master of Meditation
Registered: 09/13/06
Posts: 4896
Loc: London, UK
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:) they have crabs in VV2! only master farmers are able to catch them,but there are! And in VV1!
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To err is human; to arr is pirate.
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#96866 - 09/17/07 06:06 PM
Re: Suggestions for VV3
[Re: Jaruna]
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Trainee
Registered: 09/16/07
Posts: 32
Loc: USA
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Actually, I usually have more female elders than males. The males tend to be lazy. The hardest part is getting a Master Dr. On VV2. It is easy on VV1. I start them out as kids but they still don't make it. I usually end up putting them on building to get their 3rd job for elder. I take my females that are lazy and probably won't make it to elder on their own and those are the ones I breed.
I would also like to see a school or something for the kids. Sometimes they do get in the way. With VV1, the young people who are old enough to work will start on their own. In VV2 they don't. You have to force many of them. I would like to see this changed in VV3. When they have a job checked, they should automatically start on that job when they hit 14 without having to be put there over and over until they finally stick to it.
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#97000 - 09/18/07 07:39 AM
Re: Suggestions for VV3
[Re: funnyface]
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Master
Registered: 06/28/07
Posts: 452
Loc: Ldw Forums
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A lot of people says "Unsure what to do". I hope in VV3 they can start trying some jobs.
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