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#11667 - 06/23/05 01:22 AM [SPOILER] Disappearing Villagers, Part Duex
Mensh Offline
Trainee

Registered: 06/19/05
Posts: 37
Loc: Tokyo
Well, I just lost both my healers -- they just disappeared from the game and the pop. count.

One was my elderly and sick Master Doctor, and I tried to use the Adept doc to heal her, but all they wanted to do was "Go Indoors" (This could be a great pickup line, you know.) The Adept Doc had just healed another elderly, so I know that he works.

I know the bug about trying to heal folks too close to the remains of others who have passed on before them, so I moved both the sick person and the healer to the other side of the well -- away from the remains.

Regardless of whether I dragged the sick person to the healer or vise versa, they either ran away or embraced. I made several attempts to heal her, but they were more interested in makeing babies, despite the fact that she was sick. (I know it's ok to have kids when your 65 in this game.)

The next message to come up (for my healer, while they were embracing) was "burying the dead". Then all the rest of the adults stopped doing whatever they were doing to come and bury the dead, and my healer and the sick person were "Disappeared", as they say in South American countries. They are not in the detail screens and longer, they are not buried with the rest of them.

The very least you can do is add a message that says "Aducted by aliens". The truth is out there, after all. . .

GRRRRRR! Now I've got 5 adults and 6 small children, and a long way to go before I've got the points for L3 Harvesting.

I'm using a Palm T3 and the game is loaded to the device memory -- not the card.

Poo. Perhaps you could consider providing downloadable cheats, like Stella does for known bugs with Tomb Raider. These are saved games that get you back to a point in the game near to where you were before the game crashed.


Edited by ladycfii (06/23/05 10:02 PM)
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If you can't be a good example, then you'll just have to be a horrible warning. -Catherine Aird-

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#11668 - 06/23/05 03:51 AM Re: Disappearing Villagers, Part Duex
foodleking Offline
Expert

Registered: 04/30/05
Posts: 176
Loc: So Cal
Probably, your villagers were sick initially, but once they were "healed", they became "weakened." At that point, they will want to Go Indoors, because they are not technically sick.

I understand that you can load your last hotsync'ed Villagesavegame.pdb file, and start from that point. Mine is located in "C:\program files\palmone\user_name\archive", but I think some are also in the backup (instead of archive) folder.

Find the villagesavegame.pdb file, note the date and time on the file, set your Palm T3 to that same time, double click the villagesavegame.pdb file, do a hotsync, and you should get the old game back.

Good luck!

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#11669 - 06/23/05 09:47 AM Re: Disappearing Villagers, Part Duex
LadyCFII Administrator Offline
Unicorn

Registered: 10/07/04
Posts: 17515
Loc: Colorado
I think two clarifications would help here. First, the bug that makes villagers vanish has to do with time, not location. If any of your villagers die and are buried or decompose, you are at risk (usually low risk - the bug doesn't happen to most people) of them vanishing if you grab them and drag them somewhere, regardless of where they are in the village. If you exit the game after burials and then launch it again, you shouldn't run into that bug.

The second is that doctors won't heal a villager who is "Weakened." Their status has to actually show that they are "Sick" in order to be healed (and they will usually be coughing if you pick them up). You should always check a villager's details screen before you try to heal them to make sure that they're really sick (unless you want unexpected babies).
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Barbara
Unicorn
Last Day of Work

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#11670 - 06/23/05 10:56 AM Re: Disappearing Villagers, Part Duex
Mensh Offline
Trainee

Registered: 06/19/05
Posts: 37
Loc: Tokyo
Thanks Food and Lady,

I'll look for the save games, but I can't imagine that have more than one save file. So since I've exited and entered the game numerous times since then, the old file (pre disappering act) has probably been overwritten.

As for my alien abductee, she was sick. She was coughing; and I checked her stats before I tried to heal her, and at least once after a couple of healing attempts didn't work. Unless there is another bug that actually improves one's state (from sick to weakened), but doesn't provide me with the message that the person is in the act of being healed, then that's not the issue.

Are you saying that if I open the game and see that someone had died, I should simply stand by (do nothing) until the dead are buried? I'm not sure which "them" your speaking of. Them, the buried or decomposing villagers; or them, the ones that are living but you'd like to move about. I can't imagine that I can use the stylus to move someone's remains, and I don't know if I can "command" villages to bury the remains by dragging living villages over to remains.

If it's the grabbing and dragging the living, then this could be it. I opened the game and saw that all original 6 strandees had died. All of them were classified elderly when I left the game. Two other people were sick, one gravely so. I didn't want to lose them as well, so I was trying to heal them. Like I said, I thought I understood about the buried/decomposed bug, but now I see I didn't get it at all.

I for one will be a happy camper when this bug is fixed.


Edited by Mensh (06/23/05 10:59 AM)
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If you can't be a good example, then you'll just have to be a horrible warning. -Catherine Aird-

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#11671 - 06/23/05 10:59 AM Re: Disappearing Villagers, Part Duex
tigger4will Offline
Master

Registered: 04/13/05
Posts: 666
Loc: Texas
As for the dead, you can't move the corpses, but you can get the villagers to bury them on thier own. Drag a villager around the island and see if you can find a nice place to bury them! (you do need a certain tech level though!)

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#11672 - 06/23/05 11:05 AM Re: Disappearing Villagers, Part Duex
Mensh Offline
Trainee

Registered: 06/19/05
Posts: 37
Loc: Tokyo
Thanks Tigger.

Yes, I'm aware that I need a tech upgrade to bury the dead. I've got that, but I'm still PO'ed that my healers were abducted by aliens. At least now the poor sods are able to fish. For a while there it was tough sledding with 6 kids and 5 adults (one caring for a baby). It didn't give me a lot of room to maneouver. Having (another) whale wash up on shore (at least I think it was in this game that the first one washed up) was the saving grace.

Until the fix is out, the dead can decompose on the sands all by themselves. I'm not willing to lose another Sim to the bagaries of the code.

Cheers everyone!
_________________________
If you can't be a good example, then you'll just have to be a horrible warning. -Catherine Aird-

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#11673 - 06/23/05 11:11 AM Re: Disappearing Villagers, Part Duex
tigger4will Offline
Master

Registered: 04/13/05
Posts: 666
Loc: Texas
Usually you're completely fine with the villagers burying corpses. You don't have to leave them on the sand. Just don't move your villagers for any reason while a burial is going on- THEN you could have some dissapearing issues!

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#11674 - 06/23/05 11:33 AM Re: Disappearing Villagers, Part Duex
LadyCFII Administrator Offline
Unicorn

Registered: 10/07/04
Posts: 17515
Loc: Colorado
If I read your original post correctly, you had several problems happening at about the same time.

There was the alien abduction, which can happen any time a villager is "deleted" from the game (by burial or decomposition). Leaving your corpses laying around is no guarantee that you won't see vanishing villagers. You were, indeed, healing a sick villager when that happened.

You also said:

Quote:

Regardless of whether I dragged the sick person to the healer or vise versa, they either ran away or embraced. I made several attempts to heal her, but they were more interested in makeing babies, despite the fact that she was sick.




That's why I offered an explanation of the difference between being sick and weakened. I've never seen any villagers try to embrace when the "target" actually shows a status of "sick."

As for the vanishing villager bug, only living villagers will vanish. And, by all reports, it's only when you're dragging them around during the time that burials are taking place, or shortly thereafter. We will all be happy campers when that bug is fixed. It's regrettable that it wasn't caught and fixed before release, but it's being corrected for the v1.1 update. The only thing we can do until then is to provide a workaround. That bug is pretty rare and most people never see the vanishing villagers - I've been playing/testing the game for 6 months and have never seen it in the many, many games that I've "played."
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Barbara
Unicorn
Last Day of Work

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#11675 - 06/23/05 11:51 AM Re: Disappearing Villagers, Part Duex
Mensh Offline
Trainee

Registered: 06/19/05
Posts: 37
Loc: Tokyo
Ah HAH! So in my haste to heal the sick, I inadvertently moved the doc to the patient as the other villagers were gathering for the burial. THAT'S what zapped my doc and patient into the ether.

I'm quite certain that the patient was sick, not weakened. Her health status bar was low and a bad color too. I never got a message that said that healing was taking place, so it's hard to believe that she was moved from sick to weakened, unless there's another bug in the game. Also, when the healing didn't "take" the first coupla times, I did go back and check her status -- still sick.

I have to believe that the were abducted because I was moving them around during the time that the rest of the villagers had started the burials. But the thing with the wanting to make babies when she's sick thing still doesn't add up.

Oh well, I'm over it and I guess so are my Sims. . .

Thanks again for the explanation.
_________________________
If you can't be a good example, then you'll just have to be a horrible warning. -Catherine Aird-

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#11676 - 06/23/05 09:56 PM [SPOILER] Re: Disappearing Villagers, Part Duex
Deelaroja Offline
Newbie

Registered: 06/23/05
Posts: 2
Loc: Bronx New York
A golden child was born to one of my villagers and after pushing the boulder he disapeared. I have fully researched all the levels and have solved 11 of 12 puzzles. Can't figure out the 12th. I don't have enough housing (63) villagers and don't know how to get my builders to build unless I see it started.


Edited by ladycfii (06/23/05 10:01 PM)
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deelaroja t5.

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#11677 - 06/23/05 10:06 PM Re: [SPOILER] Re: Disappearing Villagers, Part Duex
LadyCFII Administrator Offline
Unicorn

Registered: 10/07/04
Posts: 17515
Loc: Colorado
Since you've completed puzzle 11, the loss of the GC won't affect your completion of the game. There are a total of three huts that your villagers can build, and the maximum village population is reached when they will no longer make new baby villagers due to lack of housing.

If you get totally stuck on puzzle 12, check out the topic "Help with the puzzles" near the top of the Village Sim forum. People have asked us not to put solutions to the puzzles in the forum (and we try to tag other spoilers so that we don't ruin the game for people)!
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Barbara
Unicorn
Last Day of Work

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#11678 - 06/23/05 10:30 PM Re: [SPOILER] Re: Disappearing Villagers, Part Duex
Deelaroja Offline
Newbie

Registered: 06/23/05
Posts: 2
Loc: Bronx New York
Yes I realize that they won't make more babies for lack of housing, but as the elderly die I can get more babies.

I am hoping I can solve the puzzle soon.
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deelaroja t5.

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