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#121645 - 03/01/08 12:44 PM
Re: Suggestions for VV3
[Re: sparkles1979]
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Trainee
Registered: 09/03/07
Posts: 32
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#121681 - 03/01/08 08:28 PM
Re: Suggestions for VV3
[Re: funmel76]
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Fan Fiction Enthusiast
Registered: 03/09/07
Posts: 2471
Loc: Northwest, England
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I don't like the idea of having the kids automatically get the mushrooms. There is no fun in that. The challenge is to find them and find a kid and get the kid to the mushroom (or seashell, or rock, or _bug_) before it disappears. If they did it automatically--it's just the computer doing it. Don't like the idea. I agree.
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#121688 - 03/01/08 09:06 PM
Re: Suggestions for VV3
[Re: Annthewhofan]
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Adviser
Registered: 02/27/08
Posts: 51
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Same, but kids should get some farming for mushrooms, or maybe make a new skill, called collecting for collecting other things.
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~Rachie
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#121701 - 03/01/08 10:00 PM
Re: Suggestions for VV3
[Re: Rachel =]]
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Newbie
Registered: 10/05/06
Posts: 12
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What I'd really like is for the progress bars (that show what rank the villager has) were marked with trainee, adept, master, etc. on the template so you would have an idea how much more they needed to progress.
trainee \ adept \master
(more perfect still would be to have the actual number value - like 50%, 80%, etc like some downloads do)
Just a suggestion. It's frustrating when you don't know where the exact point is for the change in status.
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#121703 - 03/01/08 10:03 PM
Re: Suggestions for VV3
[Re: nightowl]
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Newbie
Registered: 10/05/06
Posts: 12
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Also, couldn't the children have games like "who can find the most collectables" or mushroom? It doesn't have to be often; it can be random.
Plus I'd also like an event button for the times when nothing has happened for days and you just want an event - no matter what kind it is. You could make it like the gong, where it only works "x number of times".
Or how about a stew (or something) that could turn villagers into runners? I'd really like that one!
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#121705 - 03/01/08 10:18 PM
Re: [CONTAINS SPOILERS] Suggestions for VV3
[Re: An81angel]
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Newbie
Registered: 10/05/06
Posts: 12
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I totally agree with the saves suggestion. What I'd like is that when you exit the game you could save it as "whatever you want to call that save" and there shouldn't be a limited number of saves. That way everyone who wanted to could have a go. At the start you could also have a "load previous game" option and name the game you'd last saved, like you can do in many other groups. I was having mouse issues and it started over instead of changing tribes! And I lost them all. 
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#121717 - 03/02/08 12:11 AM
Re: [CONTAINS SPOILERS] Suggestions for VV3
[Re: Marty]
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Newbie
Registered: 03/01/08
Posts: 1
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I agree, the nursing mothers should be able to do something. I would like to see some sort of livestock breeding, that would be very fun. For example maybe you could catch different breeds of fish in the ocean and breed them in a pond (sort of tying in fish tycoon) or grow better producing crops after breeding them.
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#121812 - 03/02/08 03:36 PM
Re: [CONTAINS SPOILERS] Suggestions for VV3
[Re: Marty]
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Newbie
Registered: 03/01/08
Posts: 1
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Love the games would like to see the following in VV3.
Skills: Chop Wood, Fetch water, grow plants, pick berries Build: Cistern for water, hut for daycare, bathrooms, cooking hut, etc jobs: Wood Chopper, water gatherers, Basketweavers to hold food, water, etc. would like the children to do more than get in the way and pick up stuff that I have to direct them to pick up. I would like to see components from the previous 2 games added into this one also.
love the suggestions seen here, hope to see them in the vv3. Weather, more supply gathering would be awesome
Edited by LadyCFII (03/02/08 04:03 PM)
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