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#112762 - 12/05/07 05:19 PM Quick suggestion for VST
Spazzin Offline
Newbie

Registered: 12/05/07
Posts: 4
Hello there, everyone.

I have a suggestion for Borg. That is, why not make VST do a check for the PT process on startup, and if it finds the process in memory, VST will refuse to load?

Then again, if VST refuses to load, we wouldn't be able to look up breeding combinations. Hmm....

Ah, what about a Read-Only mode if VST finds PT in memory?

Thanks for your time. =) And great work!

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#112764 - 12/05/07 05:21 PM Re: Quick suggestion for VST [Re: Spazzin]
Borg Offline
Brilliant Programmer

Registered: 01/27/07
Posts: 678
Loc: Maryland, USA
very good idea. \:\)

in the spring I will add that.

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#112769 - 12/05/07 05:52 PM Re: Quick suggestion for VST [Re: Borg]
Spazzin Offline
Newbie

Registered: 12/05/07
Posts: 4
Come to think of it, when does PT actually write to the save game? If it writes the save game constantly (while it is running), then VST could update itself in real-time. As long as VST is not allowed to write data, it shouldn't corrupt anything.

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#112774 - 12/05/07 06:35 PM Re: Quick suggestion for VST [Re: Spazzin]
LadyCFII Administrator Offline
Unicorn

Registered: 10/07/04
Posts: 17517
Loc: Colorado
Plant Tycoon writes to the savegame file every 10 minutes and when you quit the game. \:\)
_________________________
Barbara
Unicorn
Last Day of Work

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#112778 - 12/05/07 07:30 PM Re: Quick suggestion for VST [Re: LadyCFII]
Spazzin Offline
Newbie

Registered: 12/05/07
Posts: 4
Thanks for the response. Both of you. =)

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