Virtual Villagers Tips & Tricks, Walkthroughs, Guides, Hints and Help Last Day of Work Official Forums: Virtual Families, Virtual Villagers, Fish Tycoon
Facebook
Who's Online
0 registered (), 272 Guests and 2 Spiders online.
Key: Admin, Global Mod, Mod
Recent Posts
Bruh, why is there AI in LDW games.
by lorsieab2
02/11/26 12:10 AM
LDW Links
LDW
Virtual Families
Virtual Villagers
Fish Tycoon
Plant Tycoon
Newest Members
Booyahhayoob, elayne%, BillCrimbers, eunrae :3, Quiet-Tumbleweed
30763 Registered Users
Forum Stats
30763 Members
78 Forums
19416 Topics
187031 Posts

Max Online: 2435 @ 12/29/25 09:52 AM
Page 2 of 3 < 1 2 3 >
Topic Options
#107648 - 11/05/07 08:53 PM Re: Sick [Re: Damballah]
arnie Offline
Master of Meditation

Registered: 09/13/06
Posts: 4896
Loc: London, UK
Making villagers sick just to heal them again seems rather unethical to me. Yes, I know they're really just a collection of pixels ... \:\)

As Damballah indicates, it's a lot lesss trouble just to drop doctors on a magic plant than to go through all the palaver of making a stew.
_________________________
To err is human; to arr is pirate.

Top
#107685 - 11/05/07 11:57 PM Re: Sick [Re: arnie]
kittenangel2001 Offline
Fan Fiction Enthusiast

Registered: 02/24/07
Posts: 992
Loc: Pennsylvania
I noticed they gain more skills quicker using the plant drop method too or that maybe just me thinking that any-who its so much gentler!!!

Top
#107707 - 11/06/07 01:42 AM Re: Sick [Re: kittenangel2001]
Damballah Offline
Consigliere

Registered: 09/09/07
Posts: 236
Loc: Somewhere in time....
Kittenangel, they absolutely DO gain more from a plant drop! I know you know that after about 3 plant drops, you can have a Trainee Doctor. If you start them out at 14, if they have no preferences, they will stay at it until they are Adepts. Much faster than making a poisonous stew, and dragging your doctors to the villagers. \:\)

Top
#107714 - 11/06/07 02:03 AM Re: Sick [Re: Damballah]
SpecialPrincess Offline
Fan Fiction Enthusiast

Registered: 06/25/07
Posts: 918
Loc: the Midwest, USA
Yes, but if you have a villager who dislikes work or learning and they have no skills, it might be a good idea to get them some skills before they reach fourteen years of age so that they can keep working from there. I think that's how I got one of my healers. \:\)

Top
#107750 - 11/06/07 06:56 AM Re: Sick [Re: SpecialPrincess]
Lemon Curry Offline
Trainee

Registered: 06/04/07
Posts: 42
I have found quite often that Trainee doctors (not Untrained) are more apt to become bored or unsure what to do and hang around the village center, even those with inherited healing skill. Sometimes I have to drag them back to plants a few times before they figure out what they are supposed to do.

Top
#107757 - 11/06/07 08:53 AM Re: Sick [Re: arnie]
laurence Offline
Fan Fiction Enthusiast

Registered: 11/23/06
Posts: 4950
Loc: Paris, France
Originally Posted By: arnie
Making villagers sick just to heal them again seems rather unethical to me....
I totally agree!!
Originally Posted By: kittenangel2001
I noticed they gain more skills quicker using the plant drop method too or that maybe just me thinking that any-who its so much gentler!!!
That true! If they don't have too much other skills.
Originally Posted By: Lemon Curry
I have found quite often that Trainee doctors (not Untrained) are more apt to become bored or unsure what to do and hang around the village center, even those with inherited healing skill. Sometimes I have to drag them back to plants a few times before they figure out what they are supposed to do.
That's true also with the Trainee Builders! \:\/
_________________________
****
My Story: Aika's Memoirs in Kitten's forum

Top
#107798 - 11/06/07 12:42 PM Re: Sick [Re: laurence]
samcutie567 Offline
Forum Games Enthusiast

Registered: 07/05/07
Posts: 713
Loc: Bed Of Roses
Yeah they gain with sick people but studying plants will more help them but trainee to adept is faster than asdept to master!
_________________________
VV3 ! , Throughout the years!!!!

Top
#108534 - 11/11/07 07:08 AM Re: Sick [Re: samcutie567]
Damballah Offline
Consigliere

Registered: 09/09/07
Posts: 236
Loc: Somewhere in time....
True enough, but I just keep giving them "classtime" at the black vine every day, and many of my healers are Master Doctors by 34, so it's not really that long. One thing about having several Adepts and several trainee Doctors is that if someone becomes ill, they all rush to the place and mill about, and the poor SICK individual stands there "Waiting for someone." You still have to drag somebody to the sick villager to heal them.

Top
#108589 - 11/11/07 03:33 PM Re: Sick [Re: Blondie Girl]
Joine The Great Offline
Fan Fiction Enthusiast

Registered: 11/11/07
Posts: 941
Loc: Florida
i recommened give them the death stew it will make them sick!
_________________________
Everything that is, or was, began with a dream. ~ Lavagirl

Top
#114446 - 12/24/07 03:10 AM Re: Sick [Re: Krystal]
HeatherW Offline
Newbie

Registered: 12/23/07
Posts: 12
This will sound awful to some of you, but I used to make sick and kill off my grey haired (from birth) and "coconut-headed" villagers because they were ugly.

I have since begun using the greys as healers, figuring maybe the hair can be seen as a sign of premature wisdom, and thus less ugly. I still kill off the coconut heads if they are born, unless they happen to be runners.

Top
Page 2 of 3 < 1 2 3 >


Moderator:  MissKathy, Rockmower 
Smileys
Arthur on Twitter