I would like to see some added features to VV games so that once we've solved all the puzzles there's still something to do while we're finishing up collections and trophies. It gets really boring just watching and waiting for collectible a to show up. You can even make them purchasable like some of the items in VF (maid, automatic groceries, medicine discount, etc). We need stuff to do because we like to keep our villages going for a while.

I'm envisioning things going wrong...natural disasters that require rebuilding (like the statue and all buildings), cultural changes (maybe in VV5 some people revert back to heathens and have to be converted again), puzzles once solved need to be continually resolved (like damming in Tree of Life or garbage collecting at the shore in VV1). The labs can occasionally blow themselves up and need to be fixed again. Or just allow entropy. I'm sure others have wonderful ideas.....PLEASE CONSIDER!